Hi! > > On Mon, Aug 09, 2021 at 08:11:18PM +0200, Pavel Machek wrote: > > > Inverting micmute LED used to be possible via a mixer setting, but > > > conversion to LEDs class (probably) killed it. Re-establish the old > > > functionality via sysfs attribute in audio LED triggers. > > > > So we have both invert and inverted attributes. Fun :-). > > Hmm! :) > > Are you talking about LED_BLINK_INVERT flag? I see a few triggers allow > inversion but didn't find LED drivers exporting such a property. > > > See sysfs-class-led and sysfs-class-led-trigger-oneshot. > > I think I "copied" from oneshot trigger when writing this patch. > > > We definitely want this documented. We probably want this for most > > triggers, maybe it should get one implementation in library somewhere? > > Should this be an implicit attribute of simple triggers only or all? In > the latter case (which could simplify some triggers) I guess the value > inversion has to take place in led_set_brightness_nopm(), the lowest > level function triggers may use. Actual inversion is trivial (so it may not make sense to share), but sysfs interface is not. Sharing that would be good. > How does inversion work, actually? LED_OFF <-> LED_ON is trivial, but > what about LED_HALF and LED_FULL? Leaving LED_HALF as-is seems logical, > but the opposite of LED_OFF might be LED_ON or LED_FULL. Does > max_brightness determine that? max_brightness determines that, and it would be simply if (->inverted) b = ->max_brighntess-b; Best regards, Pavel -- http://www.livejournal.com/~pavelmachek
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