Re: [PATCH bpf 3/4] bpf, vsock: Invoke proto::close on close()

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On 11/21/24 10:22, Stefano Garzarella wrote:
> On Mon, Nov 18, 2024 at 10:03:43PM +0100, Michal Luczaj wrote:
>> vsock defines a BPF callback to be invoked when close() is called. However,
>> this callback is never actually executed. As a result, a closed vsock
>> socket is not automatically removed from the sockmap/sockhash.
>>
>> Introduce a dummy vsock_close() and make vsock_release() call proto::close.
>>
>> Note: changes in __vsock_release() look messy, but it's only due to indent
>> level reduction and variables xmas tree reorder.
>>
>> Fixes: 634f1a7110b4 ("vsock: support sockmap")
>> Signed-off-by: Michal Luczaj <mhal@xxxxxxx>
>> ---
>> net/vmw_vsock/af_vsock.c | 67 +++++++++++++++++++++++++++++-------------------
>> 1 file changed, 40 insertions(+), 27 deletions(-)
>>
>> diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c
>> index 919da8edd03c838cbcdbf1618425da6c5ec2df1a..b52b798aa4c2926c3f233aad6cd31b4056f6fee2 100644
>> --- a/net/vmw_vsock/af_vsock.c
>> +++ b/net/vmw_vsock/af_vsock.c
>> @@ -117,12 +117,14 @@
>> static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr);
>> static void vsock_sk_destruct(struct sock *sk);
>> static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb);
>> +static void vsock_close(struct sock *sk, long timeout);
>>
>> /* Protocol family. */
>> struct proto vsock_proto = {
>> 	.name = "AF_VSOCK",
>> 	.owner = THIS_MODULE,
>> 	.obj_size = sizeof(struct vsock_sock),
>> +	.close = vsock_close,
>> #ifdef CONFIG_BPF_SYSCALL
>> 	.psock_update_sk_prot = vsock_bpf_update_proto,
>> #endif
>> @@ -797,39 +799,37 @@ static bool sock_type_connectible(u16 type)
>>
>> static void __vsock_release(struct sock *sk, int level)
>> {
>> -	if (sk) {
>> -		struct sock *pending;
>> -		struct vsock_sock *vsk;
>> -
>> -		vsk = vsock_sk(sk);
>> -		pending = NULL;	/* Compiler warning. */
>> +	struct vsock_sock *vsk;
>> +	struct sock *pending;
>>
>> -		/* When "level" is SINGLE_DEPTH_NESTING, use the nested
>> -		 * version to avoid the warning "possible recursive locking
>> -		 * detected". When "level" is 0, lock_sock_nested(sk, level)
>> -		 * is the same as lock_sock(sk).
>> -		 */
>> -		lock_sock_nested(sk, level);
>> +	vsk = vsock_sk(sk);
>> +	pending = NULL;	/* Compiler warning. */
>>
>> -		if (vsk->transport)
>> -			vsk->transport->release(vsk);
>> -		else if (sock_type_connectible(sk->sk_type))
>> -			vsock_remove_sock(vsk);
>> +	/* When "level" is SINGLE_DEPTH_NESTING, use the nested
>> +	 * version to avoid the warning "possible recursive locking
>> +	 * detected". When "level" is 0, lock_sock_nested(sk, level)
>> +	 * is the same as lock_sock(sk).
>> +	 */
>> +	lock_sock_nested(sk, level);
>>
>> -		sock_orphan(sk);
>> -		sk->sk_shutdown = SHUTDOWN_MASK;
>> +	if (vsk->transport)
>> +		vsk->transport->release(vsk);
>> +	else if (sock_type_connectible(sk->sk_type))
>> +		vsock_remove_sock(vsk);
>>
>> -		skb_queue_purge(&sk->sk_receive_queue);
>> +	sock_orphan(sk);
>> +	sk->sk_shutdown = SHUTDOWN_MASK;
>>
>> -		/* Clean up any sockets that never were accepted. */
>> -		while ((pending = vsock_dequeue_accept(sk)) != NULL) {
>> -			__vsock_release(pending, SINGLE_DEPTH_NESTING);
>> -			sock_put(pending);
>> -		}
>> +	skb_queue_purge(&sk->sk_receive_queue);
>>
>> -		release_sock(sk);
>> -		sock_put(sk);
>> +	/* Clean up any sockets that never were accepted. */
>> +	while ((pending = vsock_dequeue_accept(sk)) != NULL) {
>> +		__vsock_release(pending, SINGLE_DEPTH_NESTING);
>> +		sock_put(pending);
>> 	}
>> +
>> +	release_sock(sk);
>> +	sock_put(sk);
>> }
>>
>> static void vsock_sk_destruct(struct sock *sk)
>> @@ -901,9 +901,22 @@ void vsock_data_ready(struct sock *sk)
>> }
>> EXPORT_SYMBOL_GPL(vsock_data_ready);
>>
>> +/* Dummy callback required by sockmap.
>> + * See unconditional call of saved_close() in sock_map_close().
>> + */
>> +static void vsock_close(struct sock *sk, long timeout)
>> +{
>> +}
>> +
>> static int vsock_release(struct socket *sock)
>> {
>> -	__vsock_release(sock->sk, 0);
>> +	struct sock *sk = sock->sk;
>> +
>> +	if (!sk)
>> +		return 0;
> 
> Compared with before, now we return earlier and so we don't set SS_FREE, 
> could it be risky?
>
> I think no, because in theory we have already set it in a previous call, 
> right?

Yeah, and is there actually a way to call vsock_release() for a second
time? The only caller I see is __sock_release(), which won't allow that.

As for the sockets that never had ->sk assigned, I assume it doesn't matter.

> Reviewed-by: Stefano Garzarella <sgarzare@xxxxxxxxxx>
> 
>> +
>> +	sk->sk_prot->close(sk, 0);
>> +	__vsock_release(sk, 0);
>> 	sock->sk = NULL;
>> 	sock->state = SS_FREE;





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