On Thu, Aug 22, 2024 at 09:13:14AM +0200, Christophe Leroy wrote: > Performing SMP atomic operations on u64 fails on powerpc32. > > Random driver generation is handled as unsigned long not u64, > see for instance base_cnrg or struct crng. > > Use the same type for vDSO's getrandom as it gets copied > from the above. This is also in line with the local > current_generation which is already an unsigned long. This isn't going to work when 32-bit userspace tries to access a 64-bit kernel. I had "fixed" this with a vdso_kernel_ulong type way back in an earlier version: https://lore.kernel.org/lkml/20240528122352.2485958-5-Jason@xxxxxxxxx/#Z31include:vdso:types.h But tglx pointed out in that thread that this actually isn't necessary: | All of this is pointless because if a 32-bit application runs on a | 64-bit kernel it has to use the 64-bit 'generation'. So why on earth do | we need magic here for a 32-bit kernel? | | Just use u64 for both and spare all this voodoo. We're seriously not | "optimizing" for 32-bit kernels. | | All what happens on a 32-bit kernel is that the RNG will store the | unsigned long (32bit) generation into a 64bit variable: | | smp_store_release(&_vdso_rng_data.generation, next_gen + 1); | | As the upper 32bit are always zero, there is no issue vs. load store | tearing at all. So there is zero benefit for this aside of slightly | "better" user space code when running on a 32-bit kernel. Who cares? So I just got rid of it and used a u64 as he suggested. However, there's also an additional reason why it's not worth churning further over this - because VM_DROPPABLE is 64-bit only (due to flags in vma bits), likely so is vDSO getrandom() for the time being. So I think it makes more sense to retool this series to be ppc64, and then if you really really want 32-bit and can convince folks it matters, then all of these parts (for example, here, the fact that the smp helper doesn't want to tear) can be fixed up in a separate series. Jason