Re: [PATCH 1/2] selftests/watchdog: limit ping loop and allow configuring the number of pings

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On 7/3/24 08:48, Laura Nao wrote:
On 6/27/24 20:48, Shuah Khan wrote:
On 5/6/24 05:13, Laura Nao wrote:
In order to run the watchdog selftest with the kselftest runner, the
loop responsible for pinging the watchdog should be finite. This
change limits the loop to 5 iterations by default and introduces a new
'-c' option to adjust the number of pings as needed.

This patch makes the test run finite in all cases changing the bevavior
to run it forever?

Correct.


Signed-off-by: Laura Nao <laura.nao@xxxxxxxxxxxxx>
---
   tools/testing/selftests/watchdog/watchdog-test.c | 16 ++++++++++++++--
   1 file changed, 14 insertions(+), 2 deletions(-)

diff --git a/tools/testing/selftests/watchdog/watchdog-test.c
b/tools/testing/selftests/watchdog/watchdog-test.c
index bc71cbca0dde..786cc5a26206 100644
--- a/tools/testing/selftests/watchdog/watchdog-test.c
+++ b/tools/testing/selftests/watchdog/watchdog-test.c
@@ -24,16 +24,18 @@
   #include <linux/watchdog.h>
   #define DEFAULT_PING_RATE    1
+#define DEFAULT_PING_COUNT    5
   int fd;
   const char v = 'V';
-static const char sopts[] = "bdehp:st:Tn:NLf:i";
+static const char sopts[] = "bdehp:c:st:Tn:NLf:i";
   static const struct option lopts[] = {
       {"bootstatus",          no_argument, NULL, 'b'},
       {"disable",             no_argument, NULL, 'd'},
       {"enable",              no_argument, NULL, 'e'},
       {"help",                no_argument, NULL, 'h'},
       {"pingrate",      required_argument, NULL, 'p'},
+    {"pingcount",     required_argument, NULL, 'c'},
       {"status",              no_argument, NULL, 's'},
       {"timeout",       required_argument, NULL, 't'},
       {"gettimeout",          no_argument, NULL, 'T'},
@@ -90,6 +92,8 @@ static void usage(char *progname)
       printf(" -h, --help\t\tPrint the help message\n");
       printf(" -p, --pingrate=P\tSet ping rate to P seconds (default
%d)\n",
              DEFAULT_PING_RATE);
+    printf(" -c, --pingcount=C\tSet number of pings to C (default
%d)\n",
+           DEFAULT_PING_COUNT);
       printf(" -t, --timeout=T\tSet timeout to T seconds\n");
       printf(" -T, --gettimeout\tGet the timeout\n");
       printf(" -n, --pretimeout=T\tSet the pretimeout to T seconds\n");
@@ -172,6 +176,7 @@ int main(int argc, char *argv[])
   {
       int flags;
       unsigned int ping_rate = DEFAULT_PING_RATE;
+    unsigned int ping_count = DEFAULT_PING_COUNT;
       int ret;
       int c;
       int oneshot = 0;
@@ -248,6 +253,12 @@ int main(int argc, char *argv[])
                   ping_rate = DEFAULT_PING_RATE;
               printf("Watchdog ping rate set to %u seconds.\n",
ping_rate);
               break;
+        case 'c':
+            ping_count = strtoul(optarg, NULL, 0);
+            if (!ping_count)
+                ping_count = DEFAULT_PING_COUNT;
+            printf("Number of pings set to %u.\n", ping_count);
+            break;
           case 's':
               flags = 0;
               oneshot = 1;
@@ -336,9 +347,10 @@ int main(int argc, char *argv[])
       signal(SIGINT, term);
-    while (1) {
+    while (ping_count > 0) {
           keep_alive();
           sleep(ping_rate);
+        ping_count--;

So this test no longer runs forever?


That's correct, with this patch applied the test no longer runs forever.
I understand you prefer the current behavior - how about keeping the
keep_alive() loop infinite by default and only making it finite when the
-c argument is passed? Would that be reasonable?


Yes. I am open to taking the patch if the default behavior doesn't change.

thanks,
-- Shuah





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