When the system supports SME2 there is an additional register ZT0 which we must store when the task is using SME. Since ZT0 is accessible only when PSTATE.ZA is set just like ZA we allocate storage for it along with ZA, increasing the allocation size for the memory region where we store ZA and storing the data for ZT after that for ZA. Signed-off-by: Mark Brown <broonie@xxxxxxxxxx> --- arch/arm64/include/asm/fpsimd.h | 13 +++++++++++++ arch/arm64/kernel/process.c | 10 +++++----- 2 files changed, 18 insertions(+), 5 deletions(-) diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h index f2bda963cfe5..2d7a69b49349 100644 --- a/arch/arm64/include/asm/fpsimd.h +++ b/arch/arm64/include/asm/fpsimd.h @@ -96,6 +96,13 @@ static inline void *sve_pffr(struct thread_struct *thread) return (char *)thread->sve_state + sve_ffr_offset(vl); } +static inline void *thread_zt_state(struct thread_struct *thread) +{ + /* The ZT register state is stored immediately after the ZA state */ + unsigned int sme_vq = sve_vq_from_vl(thread_get_sme_vl(thread)); + return thread->sme_state + ZA_SIG_REGS_SIZE(sme_vq); +} + extern void sve_save_state(void *state, u32 *pfpsr, int save_ffr); extern void sve_load_state(void const *state, u32 const *pfpsr, int restore_ffr); @@ -345,6 +352,9 @@ extern unsigned int sme_get_vl(void); extern int sme_set_current_vl(unsigned long arg); extern int sme_get_current_vl(void); +/* Will move with signal support */ +#define ZT_SIG_REG_SIZE 512 + /* * Return how many bytes of memory are required to store the full SME * specific state for task, given task's currently configured vector @@ -357,6 +367,9 @@ static inline size_t sme_state_size(struct task_struct const *task) size = ZA_SIG_REGS_SIZE(sve_vq_from_vl(vl)); + if (system_supports_sme2()) + size += ZT_SIG_REG_SIZE; + return size; } diff --git a/arch/arm64/kernel/process.c b/arch/arm64/kernel/process.c index 5cfb876c76ee..b7919bf45e2e 100644 --- a/arch/arm64/kernel/process.c +++ b/arch/arm64/kernel/process.c @@ -307,11 +307,11 @@ int arch_dup_task_struct(struct task_struct *dst, struct task_struct *src) /* * In the unlikely event that we create a new thread with ZA - * enabled we should retain the ZA state so duplicate it here. - * This may be shortly freed if we exec() or if CLONE_SETTLS - * but it's simpler to do it here. To avoid confusing the rest - * of the code ensure that we have a sve_state allocated - * whenever za_state is allocated. + * enabled we should retain the ZA and ZT state so duplicate + * it here. This may be shortly freed if we exec() or if + * CLONE_SETTLS but it's simpler to do it here. To avoid + * confusing the rest of the code ensure that we have a + * sve_state allocated whenever za_state is allocated. */ if (thread_za_enabled(&src->thread)) { dst->thread.sve_state = kzalloc(sve_state_size(src), -- 2.30.2