Re: [PATCH v1 01/38] arm64/fp: Reindent fpsimd_save()

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On Thu, 30 Sep 2021 19:11:07 +0100
Mark Brown <broonie@xxxxxxxxxx> wrote:

> Currently all the active code in fpsimd_save() is inside a check for
> TIF_FOREIGN_FPSTATE. Reduce the indentation level by changing to return
> from the function if TIF_FOREIGN_FPSTATE is set.
> 
> Signed-off-by: Mark Brown <broonie@xxxxxxxxxx>
Hi Mark

Trivial formatting thing inline, but otherwise this is clearly a noop
refactor as expected.

> ---
>  arch/arm64/kernel/fpsimd.c | 38 ++++++++++++++++++++------------------
>  1 file changed, 20 insertions(+), 18 deletions(-)
> 
> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
> index ff4962750b3d..995f8801602b 100644
> --- a/arch/arm64/kernel/fpsimd.c
> +++ b/arch/arm64/kernel/fpsimd.c
> @@ -308,24 +308,26 @@ static void fpsimd_save(void)
>  	WARN_ON(!system_supports_fpsimd());
>  	WARN_ON(!have_cpu_fpsimd_context());
>  
> -	if (!test_thread_flag(TIF_FOREIGN_FPSTATE)) {
> -		if (IS_ENABLED(CONFIG_ARM64_SVE) &&
> -		    test_thread_flag(TIF_SVE)) {
> -			if (WARN_ON(sve_get_vl() != last->sve_vl)) {
> -				/*
> -				 * Can't save the user regs, so current would
> -				 * re-enter user with corrupt state.
> -				 * There's no way to recover, so kill it:
> -				 */
> -				force_signal_inject(SIGKILL, SI_KERNEL, 0, 0);
> -				return;
> -			}
> -
> -			sve_save_state((char *)last->sve_state +
> -						sve_ffr_offset(last->sve_vl),
> -				       &last->st->fpsr);
> -		} else
> -			fpsimd_save_state(last->st);
> +	if (test_thread_flag(TIF_FOREIGN_FPSTATE))
> +		return;
> +
> +	if (IS_ENABLED(CONFIG_ARM64_SVE) &&
> +	    test_thread_flag(TIF_SVE)) {

Trivial, but - the above now fits nicely on oneline under 80 chars.

Looks like you have another instance of this in patch 21 in roughly the same place.

Then you drop at least some of this code later. hohum, maybe not worth tidying up.


> +		if (WARN_ON(sve_get_vl() != last->sve_vl)) {
> +			/*
> +			 * Can't save the user regs, so current would
> +			 * re-enter user with corrupt state.
> +			 * There's no way to recover, so kill it:
> +			 */
> +			force_signal_inject(SIGKILL, SI_KERNEL, 0, 0);
> +			return;
> +		}
> +
> +		sve_save_state((char *)last->sve_state +
> +					sve_ffr_offset(last->sve_vl),
> +			       &last->st->fpsr);
> +	} else {
> +		fpsimd_save_state(last->st);
>  	}
>  }
>  




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