Re: [PATCH 4/4] arm64: bpf: Elide some moves to a0 after calls

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On Mon, Jan 27, 2020 at 06:11:45PM -0800, Palmer Dabbelt wrote:
>  
> +	/* Handle BPF_REG_0, which may be in the wrong place because the ARM64
> +	 * ABI doesn't match the BPF ABI for function calls. */
> +	if (ctx->reg0_in_reg1) {
> +		/* If we're writing BPF_REG_0 then we don't need to do any
> +		 * extra work to get the registers back in their correct
> +		 * locations. */
> +		if (insn->dst_reg == BPF_REG_0)
> +			ctx->reg0_in_reg1 = false;
> +
> +		/* If we're writing to BPF_REG_1 then we need to save BPF_REG_0
> +		 * into the correct location if it's still alive, as otherwise
> +		 * it will be clobbered. */
> +		if (insn->dst_reg == BPF_REG_1) {
> +			if (!dead_register(ctx, off + 1, BPF_REG_0))
> +				emit(A64_MOV(1, A64_R(7), A64_R(0)), ctx);
> +			ctx->reg0_in_reg1 = false;
> +		}
> +	}

I'm not sure this is correct, since it processes insns as a linear code, but
there could be jumps in the middle. The logic should be following the control
flow of the program. The verifier is a better place to do such analysis.
I don't see how JITs can do it on their own.



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