The variable clock is being assigned a value that is never read, it is being re-assigned a new value in every case in the following switch statement. The assignment is redundant and can be removed. Cleans up clang scan build warning: sound/pci/echoaudio/echoaudio_3g.c:277:2: warning: Value stored to 'clock' is never read [deadcode.DeadStores] Signed-off-by: Colin Ian King <colin.i.king@xxxxxxxxx> --- sound/pci/echoaudio/echoaudio_3g.c | 1 - 1 file changed, 1 deletion(-) diff --git a/sound/pci/echoaudio/echoaudio_3g.c b/sound/pci/echoaudio/echoaudio_3g.c index cc3c79387194..18b4d4b4d38d 100644 --- a/sound/pci/echoaudio/echoaudio_3g.c +++ b/sound/pci/echoaudio/echoaudio_3g.c @@ -274,7 +274,6 @@ static int set_sample_rate(struct echoaudio *chip, u32 rate) chip->digital_mode == DIGITAL_MODE_ADAT)) return -EINVAL; - clock = 0; control_reg = le32_to_cpu(chip->comm_page->control_register); control_reg &= E3G_CLOCK_CLEAR_MASK; -- 2.39.2