Use bitmap_zalloc()/bitmap_free() instead of hand-writing them. It is less verbose and it improves the semantic. While at it, turn a bitmap_clear() into an equivalent bitmap_zero(). It is also less verbose. Signed-off-by: Christophe JAILLET <christophe.jaillet@xxxxxxxxxx> --- arch/csky/mm/asid.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/arch/csky/mm/asid.c b/arch/csky/mm/asid.c index b2e914745c1d..7fb6c417bbac 100644 --- a/arch/csky/mm/asid.c +++ b/arch/csky/mm/asid.c @@ -27,7 +27,7 @@ static void flush_context(struct asid_info *info) u64 asid; /* Update the list of reserved ASIDs and the ASID bitmap. */ - bitmap_clear(info->map, 0, NUM_CTXT_ASIDS(info)); + bitmap_zero(info->map, NUM_CTXT_ASIDS(info)); for_each_possible_cpu(i) { asid = atomic64_xchg_relaxed(&active_asid(info, i), 0); @@ -178,8 +178,7 @@ int asid_allocator_init(struct asid_info *info, */ WARN_ON(NUM_CTXT_ASIDS(info) - 1 <= num_possible_cpus()); atomic64_set(&info->generation, ASID_FIRST_VERSION(info)); - info->map = kcalloc(BITS_TO_LONGS(NUM_CTXT_ASIDS(info)), - sizeof(*info->map), GFP_KERNEL); + info->map = bitmap_zalloc(NUM_CTXT_ASIDS(info), GFP_KERNEL); if (!info->map) return -ENOMEM; -- 2.34.1