[PATCH] habanalabs: Use the bitmap API to allocate bitmaps

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Use bitmap_zalloc()/bitmap_free() instead of hand-writing them.

It is less verbose and it improves the semantic.

Signed-off-by: Christophe JAILLET <christophe.jaillet@xxxxxxxxxx>
---
 drivers/misc/habanalabs/common/asid.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/drivers/misc/habanalabs/common/asid.c b/drivers/misc/habanalabs/common/asid.c
index ede04c032b6e..c9c2619cc43d 100644
--- a/drivers/misc/habanalabs/common/asid.c
+++ b/drivers/misc/habanalabs/common/asid.c
@@ -11,8 +11,7 @@
 
 int hl_asid_init(struct hl_device *hdev)
 {
-	hdev->asid_bitmap = kcalloc(BITS_TO_LONGS(hdev->asic_prop.max_asid),
-					sizeof(*hdev->asid_bitmap), GFP_KERNEL);
+	hdev->asid_bitmap = bitmap_zalloc(hdev->asic_prop.max_asid, GFP_KERNEL);
 	if (!hdev->asid_bitmap)
 		return -ENOMEM;
 
@@ -27,7 +26,7 @@ int hl_asid_init(struct hl_device *hdev)
 void hl_asid_fini(struct hl_device *hdev)
 {
 	mutex_destroy(&hdev->asid_mutex);
-	kfree(hdev->asid_bitmap);
+	bitmap_free(hdev->asid_bitmap);
 }
 
 unsigned long hl_asid_alloc(struct hl_device *hdev)
-- 
2.34.1




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