[PATCH 2/3] RDMA/cxgb4: Use bitmap_set() when applicable

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The 'alloc->table' bitmap has just been allocated, so this is safe to use
the faster and non-atomic 'bitmap_set()' function. There is no need to
hand-write it.

Signed-off-by: Christophe JAILLET <christophe.jaillet@xxxxxxxxxx>
---
 drivers/infiniband/hw/cxgb4/id_table.c | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/drivers/infiniband/hw/cxgb4/id_table.c b/drivers/infiniband/hw/cxgb4/id_table.c
index 9d08a48c4926..e09faa659d68 100644
--- a/drivers/infiniband/hw/cxgb4/id_table.c
+++ b/drivers/infiniband/hw/cxgb4/id_table.c
@@ -82,8 +82,6 @@ void c4iw_id_free(struct c4iw_id_table *alloc, u32 obj)
 int c4iw_id_table_alloc(struct c4iw_id_table *alloc, u32 start, u32 num,
 			u32 reserved, u32 flags)
 {
-	int i;
-
 	alloc->start = start;
 	alloc->flags = flags;
 	if (flags & C4IW_ID_TABLE_F_RANDOM)
@@ -97,8 +95,7 @@ int c4iw_id_table_alloc(struct c4iw_id_table *alloc, u32 start, u32 num,
 		return -ENOMEM;
 
 	if (!(alloc->flags & C4IW_ID_TABLE_F_EMPTY))
-		for (i = 0; i < reserved; ++i)
-			set_bit(i, alloc->table);
+		bitmap_set(alloc->table, 0, reserved);
 
 	return 0;
 }
-- 
2.30.2




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