This is more standard to have sanity checks at the entry of a function, instead of allocating some memory first and having to free it if a condition is not met. Shuffle code a bit to check 'masklength' before calling 'bitmap_alloc()' Signed-off-by: Christophe JAILLET <christophe.jaillet@xxxxxxxxxx> --- drivers/iio/industrialio-buffer.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/drivers/iio/industrialio-buffer.c b/drivers/iio/industrialio-buffer.c index 6d4776a7f002..a95cc2da56be 100644 --- a/drivers/iio/industrialio-buffer.c +++ b/drivers/iio/industrialio-buffer.c @@ -354,13 +354,14 @@ static int iio_scan_mask_set(struct iio_dev *indio_dev, const unsigned long *mask; unsigned long *trialmask; - trialmask = bitmap_alloc(indio_dev->masklength, GFP_KERNEL); - if (!trialmask) - return -ENOMEM; if (!indio_dev->masklength) { WARN(1, "Trying to set scanmask prior to registering buffer\n"); - goto err_invalid_mask; + return -EINVAL; } + + trialmask = bitmap_alloc(indio_dev->masklength, GFP_KERNEL); + if (!trialmask) + return -ENOMEM; bitmap_copy(trialmask, buffer->scan_mask, indio_dev->masklength); set_bit(bit, trialmask); -- 2.30.2