On 11/21/19 5:09 AM, Krzysztof Kozlowski wrote: > Adjust indentation from spaces to tab (+optional two spaces) as in > coding style with command like: > $ sed -e 's/^ /\t/' -i */Kconfig > > Signed-off-by: Krzysztof Kozlowski <krzk@xxxxxxxxxx> > Acked-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@xxxxxxxxxxx> Patch queued for v5.6, thanks. Best regards, -- Bartlomiej Zolnierkiewicz Samsung R&D Institute Poland Samsung Electronics > --- > > Changes since v2: > 1. Add Bartlomiej's ack. > > Changes since v1: > 1. Fix also 7-space and tab+1 space indentation issues. > --- > drivers/video/Kconfig | 4 +- > drivers/video/backlight/Kconfig | 16 ++--- > drivers/video/console/Kconfig | 132 ++++++++++++++++++++-------------------- > 3 files changed, 76 insertions(+), 76 deletions(-) > > diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig > index 427a993c7f57..74c2f39cec90 100644 > --- a/drivers/video/Kconfig > +++ b/drivers/video/Kconfig > @@ -26,8 +26,8 @@ endmenu > source "drivers/video/backlight/Kconfig" > > config VGASTATE > - tristate > - default n > + tristate > + default n > > config VIDEOMODE_HELPERS > bool > diff --git a/drivers/video/backlight/Kconfig b/drivers/video/backlight/Kconfig > index 403707a3e503..e25fdd8ce3e7 100644 > --- a/drivers/video/backlight/Kconfig > +++ b/drivers/video/backlight/Kconfig > @@ -9,7 +9,7 @@ menu "Backlight & LCD device support" > # LCD > # > config LCD_CLASS_DEVICE > - tristate "Lowlevel LCD controls" > + tristate "Lowlevel LCD controls" > help > This framework adds support for low-level control of LCD. > Some framebuffer devices connect to platform-specific LCD modules > @@ -141,10 +141,10 @@ endif # LCD_CLASS_DEVICE > # Backlight > # > config BACKLIGHT_CLASS_DEVICE > - tristate "Lowlevel Backlight controls" > + tristate "Lowlevel Backlight controls" > help > This framework adds support for low-level control of the LCD > - backlight. This includes support for brightness and power. > + backlight. This includes support for brightness and power. > > To have support for your specific LCD panel you will have to > select the proper drivers which depend on this option. > @@ -269,11 +269,11 @@ config BACKLIGHT_MAX8925 > WLED output, say Y here to enable this driver. > > config BACKLIGHT_APPLE > - tristate "Apple Backlight Driver" > - depends on X86 && ACPI > - help > - If you have an Intel-based Apple say Y to enable a driver for its > - backlight. > + tristate "Apple Backlight Driver" > + depends on X86 && ACPI > + help > + If you have an Intel-based Apple say Y to enable a driver for its > + backlight. > > config BACKLIGHT_TOSA > tristate "Sharp SL-6000 Backlight Driver" > diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig > index c10e17fb9a9a..ed8480d324b1 100644 > --- a/drivers/video/console/Kconfig > +++ b/drivers/video/console/Kconfig > @@ -23,26 +23,26 @@ config VGA_CONSOLE > Say Y. > > config VGACON_SOFT_SCROLLBACK > - bool "Enable Scrollback Buffer in System RAM" > - depends on VGA_CONSOLE > - default n > - help > - The scrollback buffer of the standard VGA console is located in > - the VGA RAM. The size of this RAM is fixed and is quite small. > - If you require a larger scrollback buffer, this can be placed in > - System RAM which is dynamically allocated during initialization. > - Placing the scrollback buffer in System RAM will slightly slow > - down the console. > - > - If you want this feature, say 'Y' here and enter the amount of > - RAM to allocate for this buffer. If unsure, say 'N'. > + bool "Enable Scrollback Buffer in System RAM" > + depends on VGA_CONSOLE > + default n > + help > + The scrollback buffer of the standard VGA console is located in > + the VGA RAM. The size of this RAM is fixed and is quite small. > + If you require a larger scrollback buffer, this can be placed in > + System RAM which is dynamically allocated during initialization. > + Placing the scrollback buffer in System RAM will slightly slow > + down the console. > + > + If you want this feature, say 'Y' here and enter the amount of > + RAM to allocate for this buffer. If unsure, say 'N'. > > config VGACON_SOFT_SCROLLBACK_SIZE > - int "Scrollback Buffer Size (in KB)" > - depends on VGACON_SOFT_SCROLLBACK > - range 1 1024 > - default "64" > - help > + int "Scrollback Buffer Size (in KB)" > + depends on VGACON_SOFT_SCROLLBACK > + range 1 1024 > + default "64" > + help > Enter the amount of System RAM to allocate for scrollback > buffers of VGA consoles. Each 64KB will give you approximately > 16 80x25 screenfuls of scrollback buffer. > @@ -84,12 +84,12 @@ config MDA_CONSOLE > If unsure, say N. > > config SGI_NEWPORT_CONSOLE > - tristate "SGI Newport Console support" > + tristate "SGI Newport Console support" > depends on SGI_IP22 && HAS_IOMEM > - select FONT_SUPPORT > - help > - Say Y here if you want the console on the Newport aka XL graphics > - card of your Indy. Most people say Y here. > + select FONT_SUPPORT > + help > + Say Y here if you want the console on the Newport aka XL graphics > + card of your Indy. Most people say Y here. > > config DUMMY_CONSOLE > bool > @@ -97,24 +97,24 @@ config DUMMY_CONSOLE > default y > > config DUMMY_CONSOLE_COLUMNS > - int "Initial number of console screen columns" > - depends on DUMMY_CONSOLE && !ARM > - default 160 if PARISC > - default 80 > - help > - On PA-RISC, the default value is 160, which should fit a 1280x1024 > - monitor. > - Select 80 if you use a 640x480 resolution by default. > + int "Initial number of console screen columns" > + depends on DUMMY_CONSOLE && !ARM > + default 160 if PARISC > + default 80 > + help > + On PA-RISC, the default value is 160, which should fit a 1280x1024 > + monitor. > + Select 80 if you use a 640x480 resolution by default. > > config DUMMY_CONSOLE_ROWS > - int "Initial number of console screen rows" > - depends on DUMMY_CONSOLE && !ARM > - default 64 if PARISC > - default 25 > - help > - On PA-RISC, the default value is 64, which should fit a 1280x1024 > - monitor. > - Select 25 if you use a 640x480 resolution by default. > + int "Initial number of console screen rows" > + depends on DUMMY_CONSOLE && !ARM > + default 64 if PARISC > + default 25 > + help > + On PA-RISC, the default value is 64, which should fit a 1280x1024 > + monitor. > + Select 25 if you use a 640x480 resolution by default. > > config FRAMEBUFFER_CONSOLE > bool "Framebuffer Console support" > @@ -126,30 +126,30 @@ config FRAMEBUFFER_CONSOLE > Low-level framebuffer-based console driver. > > config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY > - bool "Map the console to the primary display device" > - depends on FRAMEBUFFER_CONSOLE > - default n > - ---help--- > - If this option is selected, the framebuffer console will > - automatically select the primary display device (if the architecture > - supports this feature). Otherwise, the framebuffer console will > - always select the first framebuffer driver that is loaded. The latter > - is the default behavior. > + bool "Map the console to the primary display device" > + depends on FRAMEBUFFER_CONSOLE > + default n > + ---help--- > + If this option is selected, the framebuffer console will > + automatically select the primary display device (if the architecture > + supports this feature). Otherwise, the framebuffer console will > + always select the first framebuffer driver that is loaded. The latter > + is the default behavior. > > - You can always override the automatic selection of the primary device > - by using the fbcon=map: boot option. > + You can always override the automatic selection of the primary device > + by using the fbcon=map: boot option. > > - If unsure, select n. > + If unsure, select n. > > config FRAMEBUFFER_CONSOLE_ROTATION > - bool "Framebuffer Console Rotation" > - depends on FRAMEBUFFER_CONSOLE > - help > - Enable display rotation for the framebuffer console. This is done > - in software and may be significantly slower than a normally oriented > - display. Note that the rotation is done at the console level only > - such that other users of the framebuffer will remain normally > - oriented. > + bool "Framebuffer Console Rotation" > + depends on FRAMEBUFFER_CONSOLE > + help > + Enable display rotation for the framebuffer console. This is done > + in software and may be significantly slower than a normally oriented > + display. Note that the rotation is done at the console level only > + such that other users of the framebuffer will remain normally > + oriented. > > config FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER > bool "Framebuffer Console Deferred Takeover" > @@ -163,14 +163,14 @@ config FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER > black screen as soon as fbcon loads. > > config STI_CONSOLE > - bool "STI text console" > + bool "STI text console" > depends on PARISC && HAS_IOMEM > - select FONT_SUPPORT > - default y > - help > - The STI console is the builtin display/keyboard on HP-PARISC > - machines. Say Y here to build support for it into your kernel. > - The alternative is to use your primary serial port as a console. > + select FONT_SUPPORT > + default y > + help > + The STI console is the builtin display/keyboard on HP-PARISC > + machines. Say Y here to build support for it into your kernel. > + The alternative is to use your primary serial port as a console. > > endmenu >