On Mon, 3 Jun 2019 18:39:16 +0100, Colin Ian King wrote: > On 03/06/2019 18:21, Jakub Kicinski wrote: > > On Mon, 3 Jun 2019 18:02:47 +0100, Colin King wrote: > >> From: Colin Ian King <colin.king@xxxxxxxxxxxxx> > >> > >> The variable err is assigned with the value -EINVAL that is never > >> read and it is re-assigned a new value later on. The assignment is > >> redundant and can be removed. > >> > >> Addresses-Coverity: ("Unused value") > >> Signed-off-by: Colin Ian King <colin.king@xxxxxxxxxxxxx> > >> --- > >> kernel/bpf/devmap.c | 2 +- > >> kernel/bpf/xskmap.c | 2 +- > >> 2 files changed, 2 insertions(+), 2 deletions(-) > >> > >> diff --git a/kernel/bpf/devmap.c b/kernel/bpf/devmap.c > >> index 5ae7cce5ef16..a76cc6412fc4 100644 > >> --- a/kernel/bpf/devmap.c > >> +++ b/kernel/bpf/devmap.c > >> @@ -88,7 +88,7 @@ static u64 dev_map_bitmap_size(const union bpf_attr *attr) > >> static struct bpf_map *dev_map_alloc(union bpf_attr *attr) > >> { > >> struct bpf_dtab *dtab; > >> - int err = -EINVAL; > >> + int err; > >> u64 cost; > > > > Perhaps keep the variables ordered longest to shortest? > > Is that a required coding standard? For networking code, yes. Just look around the files you're changing and see for yourself. > >> if (!capable(CAP_NET_ADMIN)) > >> diff --git a/kernel/bpf/xskmap.c b/kernel/bpf/xskmap.c > >> index 22066c28ba61..26859c6c9491 100644 > >> --- a/kernel/bpf/xskmap.c > >> +++ b/kernel/bpf/xskmap.c > >> @@ -17,7 +17,7 @@ struct xsk_map { > >> > >> static struct bpf_map *xsk_map_alloc(union bpf_attr *attr) > >> { > >> - int cpu, err = -EINVAL; > >> + int cpu, err; > >> struct xsk_map *m; > >> u64 cost; > > > > And here.