Re: [PATCH] drm/amdgpu: potential shift wrapping bug

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Am 10.08.2017 um 14:53 schrieb Dan Carpenter:
On Thu, Aug 10, 2017 at 02:30:15PM +0200, Christian König wrote:
Am 10.08.2017 um 14:16 schrieb Dan Carpenter:
"frag_align" is a u64, so presumably we want to use the high bits as
well instead of shift wrapping.

Fixes: 6be7adb37d9b ("drm/amdgpu: increase fragmentation size for Vega10 v2")
Signed-off-by: Dan Carpenter <dan.carpenter@xxxxxxxxxx>
The fragment field has only 5bits in hardware and can never be more than 31,
so the correct fix would actually be using uint32_t here instead.

Changing it to uint32_t introduces a new static checker warning:

     drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c:1465 amdgpu_vm_frag_ptes()
     warn: was expecting a 64 bit value instead of '~(frag_align - 1)'

Unfortunately, I get so many thousands of those I can't normally even
review that sort of bug...

Let me resend the original patch but with a modified changelog to say
that the bug is a false positive.

Ah, yes of course that's why I made it a 64bit value in the first place.

Mhm, could we use something like (u32)(1 << pages_per_frag) instead to silence the static checker warning?

It doesn't make much sense to use a 64bit shift here.

Christian.


regards,
dan carpenter


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