On Fri, Sep 02, 2016 at 10:39:11AM -0400, Doug Ledford wrote: > On 8/28/2016 2:06 AM, Leon Romanovsky wrote: > > On Fri, Aug 26, 2016 at 03:34:48PM -0400, Doug Ledford wrote: > >> On 8/26/2016 3:29 PM, Leon Romanovsky wrote: > >>> On Fri, Aug 26, 2016 at 02:01:55PM -0400, Doug Ledford wrote: > >>>> On 8/26/2016 9:35 AM, Doug Ledford wrote: > >>>>> On 8/26/2016 12:49 AM, Christophe JAILLET wrote: > >>>>>> The 2nd parameter of 'find_first_bit' is the number of bits to search. > >>>>>> In this case, we are passing 'sizeof(unsigned long)' which is likely to > >>>>>> be 4 or 8. > >>>>> > >>>>> If the size can be 4 or 8, then using 64 universally is not correct. > >>>>> Why not use sizeof() * 8 (or << 3)? > >>>> > >>>> Better yet, why not put this patch in the kernel first: > >>>> > >>>> diff --git a/include/linux/kernel.h b/include/linux/kernel.h > >>>> index d96a6118d26a..a8838c87668e 100644 > >>>> --- a/include/linux/kernel.h > >>>> +++ b/include/linux/kernel.h > >>>> @@ -52,6 +52,8 @@ > >>>> > >>>> #define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]) + > >>>> __must_be_array(arr)) > >>>> > >>>> +#define bitsizeof(x) (sizeof((x)) << 3) > >>>> + > >>>> #define u64_to_user_ptr(x) ( \ > >>>> { \ > >>>> typecheck(u64, x); \ > >>>> > >>>> then start going around replacing all these hard coded numbers with the > >>>> use of bitsizeof(). It can be applied not just to the find_first*bit() > >>>> routines, but to a bunch of other routines too. Just look at > >>>> include/linux/bitmap.h and any that have nbits as an argument are > >>>> candidates. > >>> > >>> There is BITS_PER_LONG define for that. There is actual use of it in mlx5 for > >>> the similar code pieces. > >> > >> BITS_PER_LONG only works if your bitfield is a single long. It doesn't > >> work for other bitfields. What I posted above will work for anything. > > > > Yes, the question to ask if it is really needed. > > A quick review of the usage of find_first_bit in the kernel shows that > the majority of uses that use large, complex bit arrays (things larger > than a single long, where bitsizeof(complex_object) might be helpful), > also tend to have limits to their bitmap sizes that do not directly > equal the size of the bitmap. For example, the bitmap for an md raid > array is allocated as a chunk of memory, where the chunk of memory is > larger than the bitmap size as a general rule, so > bitsizeof(chunk_of_memory) would run off the end of the real bitmap. > Likewise for a number of other complex bitmaps (block layer tag in use > bitmap for instance). > > So, is it useful? I think so. But it's not needed for original patch > in this thread. Honestly, I wasn't convinced at all, but you are right, it is theoretical discussion. Thanks > > > -- > Doug Ledford <dledford@xxxxxxxxxx> > GPG Key ID: 0E572FDD >
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