I sometimes write little user space programs to help me check my work. I've attached one. gcc test.c ./a.out regards, dan carpenter
#ifndef _LINUX_LIST_H #define _LINUX_LIST_H #define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER) /** * container_of - cast a member of a structure out to the containing structure * @ptr: the pointer to the member. * @type: the type of the container struct this is embedded in. * @member: the name of the member within the struct. * */ #define container_of(ptr, type, member) ({ \ const typeof( ((type *)0)->member ) *__mptr = (ptr); \ (type *)( (char *)__mptr - offsetof(type,member) );}) #define LIST_POISON1 (void *)0x01010101 #define LIST_POISON2 (void *)0x02020202 struct list_head { struct list_head *next, *prev; }; struct hlist_head { struct hlist_node *first; }; struct hlist_node { struct hlist_node *next, **pprev; }; /* * Simple doubly linked list implementation. * * Some of the internal functions ("__xxx") are useful when * manipulating whole lists rather than single entries, as * sometimes we already know the next/prev entries and we can * generate better code by using them directly rather than * using the generic single-entry routines. */ #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name) static inline void INIT_LIST_HEAD(struct list_head *list) { list->next = list; list->prev = list; } /* * Insert a new entry between two known consecutive entries. * * This is only for internal list manipulation where we know * the prev/next entries already! */ #ifndef CONFIG_DEBUG_LIST static inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next) { next->prev = new; new->next = next; new->prev = prev; prev->next = new; } #else extern void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next); #endif /** * list_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */ static inline void list_add(struct list_head *new, struct list_head *head) { __list_add(new, head, head->next); } /** * list_add_tail - add a new entry * @new: new entry to be added * @head: list head to add it before * * Insert a new entry before the specified head. * This is useful for implementing queues. */ static inline void list_add_tail(struct list_head *new, struct list_head *head) { __list_add(new, head->prev, head); } /* * Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * the prev/next entries already! */ static inline void __list_del(struct list_head * prev, struct list_head * next) { next->prev = prev; prev->next = next; } /** * list_del - deletes entry from list. * @entry: the element to delete from the list. * Note: list_empty() on entry does not return true after this, the entry is * in an undefined state. */ #ifndef CONFIG_DEBUG_LIST static inline void __list_del_entry(struct list_head *entry) { __list_del(entry->prev, entry->next); } static inline void list_del(struct list_head *entry) { __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2; } #else extern void __list_del_entry(struct list_head *entry); extern void list_del(struct list_head *entry); #endif /** * list_replace - replace old entry by new one * @old : the element to be replaced * @new : the new element to insert * * If @old was empty, it will be overwritten. */ static inline void list_replace(struct list_head *old, struct list_head *new) { new->next = old->next; new->next->prev = new; new->prev = old->prev; new->prev->next = new; } static inline void list_replace_init(struct list_head *old, struct list_head *new) { list_replace(old, new); INIT_LIST_HEAD(old); } /** * list_del_init - deletes entry from list and reinitialize it. * @entry: the element to delete from the list. */ static inline void list_del_init(struct list_head *entry) { __list_del_entry(entry); INIT_LIST_HEAD(entry); } /** * list_move - delete from one list and add as another's head * @list: the entry to move * @head: the head that will precede our entry */ static inline void list_move(struct list_head *list, struct list_head *head) { __list_del_entry(list); list_add(list, head); } /** * list_move_tail - delete from one list and add as another's tail * @list: the entry to move * @head: the head that will follow our entry */ static inline void list_move_tail(struct list_head *list, struct list_head *head) { __list_del_entry(list); list_add_tail(list, head); } /** * list_is_last - tests whether @list is the last entry in list @head * @list: the entry to test * @head: the head of the list */ static inline int list_is_last(const struct list_head *list, const struct list_head *head) { return list->next == head; } /** * list_empty - tests whether a list is empty * @head: the list to test. */ static inline int list_empty(const struct list_head *head) { return head->next == head; } /** * list_empty_careful - tests whether a list is empty and not being modified * @head: the list to test * * Description: * tests whether a list is empty _and_ checks that no other CPU might be * in the process of modifying either member (next or prev) * * NOTE: using list_empty_careful() without synchronization * can only be safe if the only activity that can happen * to the list entry is list_del_init(). Eg. it cannot be used * if another CPU could re-list_add() it. */ static inline int list_empty_careful(const struct list_head *head) { struct list_head *next = head->next; return (next == head) && (next == head->prev); } /** * list_rotate_left - rotate the list to the left * @head: the head of the list */ static inline void list_rotate_left(struct list_head *head) { struct list_head *first; if (!list_empty(head)) { first = head->next; list_move_tail(first, head); } } /** * list_is_singular - tests whether a list has just one entry. * @head: the list to test. */ static inline int list_is_singular(const struct list_head *head) { return !list_empty(head) && (head->next == head->prev); } static inline void __list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { struct list_head *new_first = entry->next; list->next = head->next; list->next->prev = list; list->prev = entry; entry->next = list; head->next = new_first; new_first->prev = head; } /** * list_cut_position - cut a list into two * @list: a new list to add all removed entries * @head: a list with entries * @entry: an entry within head, could be the head itself * and if so we won't cut the list * * This helper moves the initial part of @head, up to and * including @entry, from @head to @list. You should * pass on @entry an element you know is on @head. @list * should be an empty list or a list you do not care about * losing its data. * */ static inline void list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { if (list_empty(head)) return; if (list_is_singular(head) && (head->next != entry && head != entry)) return; if (entry == head) INIT_LIST_HEAD(list); else __list_cut_position(list, head, entry); } static inline void __list_splice(const struct list_head *list, struct list_head *prev, struct list_head *next) { struct list_head *first = list->next; struct list_head *last = list->prev; first->prev = prev; prev->next = first; last->next = next; next->prev = last; } /** * list_splice - join two lists, this is designed for stacks * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice(const struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head, head->next); } /** * list_splice_tail - join two lists, each list being a queue * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice_tail(struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head->prev, head); } /** * list_splice_init - join two lists and reinitialise the emptied list. * @list: the new list to add. * @head: the place to add it in the first list. * * The list at @list is reinitialised */ static inline void list_splice_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head, head->next); INIT_LIST_HEAD(list); } } /** * list_splice_tail_init - join two lists and reinitialise the emptied list * @list: the new list to add. * @head: the place to add it in the first list. * * Each of the lists is a queue. * The list at @list is reinitialised */ static inline void list_splice_tail_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head->prev, head); INIT_LIST_HEAD(list); } } /** * list_entry - get the struct for this entry * @ptr: the &struct list_head pointer. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. */ #define list_entry(ptr, type, member) \ container_of(ptr, type, member) /** * list_first_entry - get the first element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. * * Note, that list is expected to be not empty. */ #define list_first_entry(ptr, type, member) \ list_entry((ptr)->next, type, member) /** * list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); pos = pos->next) /** * __list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. * * This variant doesn't differ from list_for_each() any more. * We don't do prefetching in either case. */ #define __list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); pos = pos->next) /** * list_for_each_prev - iterate over a list backwards * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each_prev(pos, head) \ for (pos = (head)->prev; pos != (head); pos = pos->prev) /** * list_for_each_safe - iterate over a list safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_safe(pos, n, head) \ for (pos = (head)->next, n = pos->next; pos != (head); \ pos = n, n = pos->next) /** * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_prev_safe(pos, n, head) \ for (pos = (head)->prev, n = pos->prev; \ pos != (head); \ pos = n, n = pos->prev) /** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry(pos, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member)) /** * list_for_each_entry_reverse - iterate backwards over list of given type. * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry_reverse(pos, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member)) /** * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue() * @pos: the type * to use as a start point * @head: the head of the list * @member: the name of the list_struct within the struct. * * Prepares a pos entry for use as a start point in list_for_each_entry_continue(). */ #define list_prepare_entry(pos, head, member) \ ((pos) ? : list_entry(head, typeof(*pos), member)) /** * list_for_each_entry_continue - continue iteration over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Continue to iterate over list of given type, continuing after * the current position. */ #define list_for_each_entry_continue(pos, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member)) /** * list_for_each_entry_continue_reverse - iterate backwards from the given point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Start to iterate over list of given type backwards, continuing after * the current position. */ #define list_for_each_entry_continue_reverse(pos, head, member) \ for (pos = list_entry(pos->member.prev, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member)) /** * list_for_each_entry_from - iterate over list of given type from the current point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing from current position. */ #define list_for_each_entry_from(pos, head, member) \ for (; &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member)) /** * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry_safe(pos, n, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member)) /** * list_for_each_entry_safe_continue - continue list iteration safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing after current point, * safe against removal of list entry. */ #define list_for_each_entry_safe_continue(pos, n, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member)) /** * list_for_each_entry_safe_from - iterate over list from current point safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type from current point, safe against * removal of list entry. */ #define list_for_each_entry_safe_from(pos, n, head, member) \ for (n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member)) /** * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate backwards over list of given type, safe against removal * of list entry. */ #define list_for_each_entry_safe_reverse(pos, n, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member), \ n = list_entry(pos->member.prev, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.prev, typeof(*n), member)) /** * list_safe_reset_next - reset a stale list_for_each_entry_safe loop * @pos: the loop cursor used in the list_for_each_entry_safe loop * @n: temporary storage used in list_for_each_entry_safe * @member: the name of the list_struct within the struct. * * list_safe_reset_next is not safe to use in general if the list may be * modified concurrently (eg. the lock is dropped in the loop body). An * exception to this is if the cursor element (pos) is pinned in the list, * and list_safe_reset_next is called after re-taking the lock and before * completing the current iteration of the loop body. */ #define list_safe_reset_next(pos, n, member) \ n = list_entry(pos->member.next, typeof(*pos), member) /* * Double linked lists with a single pointer list head. * Mostly useful for hash tables where the two pointer list head is * too wasteful. * You lose the ability to access the tail in O(1). */ #define HLIST_HEAD_INIT { .first = NULL } #define HLIST_HEAD(name) struct hlist_head name = { .first = NULL } #define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL) static inline void INIT_HLIST_NODE(struct hlist_node *h) { h->next = NULL; h->pprev = NULL; } static inline int hlist_unhashed(const struct hlist_node *h) { return !h->pprev; } static inline int hlist_empty(const struct hlist_head *h) { return !h->first; } static inline void __hlist_del(struct hlist_node *n) { struct hlist_node *next = n->next; struct hlist_node **pprev = n->pprev; *pprev = next; if (next) next->pprev = pprev; } static inline void hlist_del(struct hlist_node *n) { __hlist_del(n); n->next = LIST_POISON1; n->pprev = LIST_POISON2; } static inline void hlist_del_init(struct hlist_node *n) { if (!hlist_unhashed(n)) { __hlist_del(n); INIT_HLIST_NODE(n); } } static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h) { struct hlist_node *first = h->first; n->next = first; if (first) first->pprev = &n->next; h->first = n; n->pprev = &h->first; } /* next must be != NULL */ static inline void hlist_add_before(struct hlist_node *n, struct hlist_node *next) { n->pprev = next->pprev; n->next = next; next->pprev = &n->next; *(n->pprev) = n; } static inline void hlist_add_after(struct hlist_node *n, struct hlist_node *next) { next->next = n->next; n->next = next; next->pprev = &n->next; if(next->next) next->next->pprev = &next->next; } /* after that we'll appear to be on some hlist and hlist_del will work */ static inline void hlist_add_fake(struct hlist_node *n) { n->pprev = &n->next; } /* * Move a list from one list head to another. Fixup the pprev * reference of the first entry if it exists. */ static inline void hlist_move_list(struct hlist_head *old, struct hlist_head *new) { new->first = old->first; if (new->first) new->first->pprev = &new->first; old->first = NULL; } #define hlist_entry(ptr, type, member) container_of(ptr,type,member) #define hlist_for_each(pos, head) \ for (pos = (head)->first; pos ; pos = pos->next) #define hlist_for_each_safe(pos, n, head) \ for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \ pos = n) /** * hlist_for_each_entry - iterate over list of given type * @tpos: the type * to use as a loop cursor. * @pos: the &struct hlist_node to use as a loop cursor. * @head: the head for your list. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry(tpos, pos, head, member) \ for (pos = (head)->first; \ pos && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = pos->next) /** * hlist_for_each_entry_continue - iterate over a hlist continuing after current point * @tpos: the type * to use as a loop cursor. * @pos: the &struct hlist_node to use as a loop cursor. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry_continue(tpos, pos, member) \ for (pos = (pos)->next; \ pos && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = pos->next) /** * hlist_for_each_entry_from - iterate over a hlist continuing from current point * @tpos: the type * to use as a loop cursor. * @pos: the &struct hlist_node to use as a loop cursor. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry_from(tpos, pos, member) \ for (; pos && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = pos->next) /** * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @tpos: the type * to use as a loop cursor. * @pos: the &struct hlist_node to use as a loop cursor. * @n: another &struct hlist_node to use as temporary storage * @head: the head for your list. * @member: the name of the hlist_node within the struct. */ #define hlist_for_each_entry_safe(tpos, pos, n, head, member) \ for (pos = (head)->first; \ pos && ({ n = pos->next; 1; }) && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = n) #endif
#include <stdio.h> #include <string.h> #include <stdlib.h> #include "kernel_list.h" struct fsync_inode_entry { struct list_head list; /* list head */ int data; }; struct list_head my_list; int main(void) { struct list_head *this; struct fsync_inode_entry *entry, *tmp; int i; INIT_LIST_HEAD(&my_list); for (i = 0; i < 10; i++) { entry = malloc(sizeof(*entry)); entry->data = i; list_add(&entry->list, &my_list); } list_for_each(this, &my_list) { entry = list_entry(this, struct fsync_inode_entry, list); printf("%d %p %p %p\n", entry->data, this, entry, &entry->list); } /* this way of deleting will segfault on the second iteration */ list_for_each(this, &my_list) { entry = list_entry(this, struct fsync_inode_entry, list); printf("deleting %p\n", &entry->list); list_del(&entry->list); } /* this is the right way to delete the list */ list_for_each_entry_safe(entry, tmp, &my_list, list) { list_del(&entry->list); } printf("deleted list\n"); /* this will never print anything because we deleted the list. */ list_for_each(this, &my_list) { entry = list_entry(this, struct fsync_inode_entry, list); printf("%d\n", entry->data); } return 0; }