Currently, get_symbol_str() uses a tricky approach to traverse the associated menus. With relevant menus now linked to the symbol using a linked list, use list_for_each_entry() for iterating on the menus. Signed-off-by: Masahiro Yamada <masahiroy@xxxxxxxxxx> --- scripts/kconfig/menu.c | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/scripts/kconfig/menu.c b/scripts/kconfig/menu.c index 571394ed71e0..840ce642ec43 100644 --- a/scripts/kconfig/menu.c +++ b/scripts/kconfig/menu.c @@ -771,6 +771,7 @@ static void get_symbol_str(struct gstr *r, struct symbol *sym, struct list_head *head) { struct property *prop; + struct menu *menu; if (sym && sym->name) { str_printf(r, "Symbol: %s [=%s]\n", sym->name, @@ -787,17 +788,17 @@ static void get_symbol_str(struct gstr *r, struct symbol *sym, } /* Print the definitions with prompts before the ones without */ - for_all_properties(sym, prop, P_SYMBOL) { - if (prop->menu->prompt) { - get_def_str(r, prop->menu); - get_prompt_str(r, prop->menu->prompt, head); + list_for_each_entry(menu, &sym->menus, link) { + if (menu->prompt) { + get_def_str(r, menu); + get_prompt_str(r, menu->prompt, head); } } - for_all_properties(sym, prop, P_SYMBOL) { - if (!prop->menu->prompt) { - get_def_str(r, prop->menu); - get_dep_str(r, prop->menu->dep, " Depends on: "); + list_for_each_entry(menu, &sym->menus, link) { + if (!menu->prompt) { + get_def_str(r, menu); + get_dep_str(r, menu->dep, " Depends on: "); } } -- 2.40.1