Hi Linus, If the macro implementation doesn't have to be pretty, maybe it could go a step further and remember the list_head's offset? That would look something like following (expanding on your patch; not compile tested): #define list_traversal_head(type,name,target_member) \ union { \ struct list_head name; \ type *name##_traversal_type; \ char (*name##_list_head_offset)[offsetof(type, target_member)]; \ } #define list_traversal_entry(ptr, head) \ (typeof(*head##_traversal_type))((void *)ptr - sizeof(**head##_list_head_offset)) #define list_traversal_entry_head(ptr, head) \ (struct list_head *)((void *)ptr + sizeof(**head##_list_head_offset)) #define list_traversal_entry_is_head(ptr, head) \ (list_traversal_entry_head(ptr, head) == (head)) #define list_traversal_next_entry(ptr, head) \ list_traversal_entry(list_traversal_entry_head(ptr, head)->next) #define list_traverse(pos, head) \ for (typeof(*head##_traversal_type) pos = list_traversal_entry((head)->next); \ !list_traversal_entry_head(pos, head) == (head); \ pos = list_traversal_next_entry(pos, head)) [Sorry for lack of citations - I found the thread via https://lwn.net/Articles/887097/] -- Michał Mirosław