On Thu, Sep 30, 2021 at 11:54 AM Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx> wrote: > > Hmm. That's just a "bitmap_weight()", and that function in turn is > __always_inline. > > And the *reason* it is __always_inline is that it really wants to act > as a macro, and look at the second argument and do special things if > it is a small constant value. Looking around, it's not the only one. A lot of the bitmap functions do that, but it looks like we're missing a few __always_inline cases. I wonder if we should have a macro to generate those "do X or Y depending on small_const_nbits()" - and have it generate __always_inline functions. Of course, some of those functions have more complex "check at build time" cases, like that bitmap_clear/set() thing that has a special case for when it just turns into "memset()" We have a lot of these kinds of situations where we have a "generic" function that specializes itself based on arguments. And yes, they are often recursive, so that you need more than one level of inlining to actually determine what the arguments are. I don't know if we might have some way to mark these (and detect the cases where they don't get inlined and we lose the vasy basic optimizations). It's kind of similar to the _Generic() thing that does different things based on static types, it's just that it does it based on argument ranges. Linus