From: Miguel Ojeda <ojeda@xxxxxxxxxx> Rust symbols can become quite long due to namespacing introduced by modules, types, traits, generics, etc. Increasing to 255 is not enough in some cases, and therefore we need to introduce 2-byte lengths to the symbol table. We call these "big" symbols. In order to avoid increasing all lengths to 2 bytes (since most of them only require 1 byte, including many Rust ones), we use length zero to mark "big" symbols in the table. Co-developed-by: Alex Gaynor <alex.gaynor@xxxxxxxxx> Signed-off-by: Alex Gaynor <alex.gaynor@xxxxxxxxx> Co-developed-by: Geoffrey Thomas <geofft@xxxxxxxxxxxxx> Signed-off-by: Geoffrey Thomas <geofft@xxxxxxxxxxxxx> Co-developed-by: Finn Behrens <me@xxxxxxxxx> Signed-off-by: Finn Behrens <me@xxxxxxxxx> Co-developed-by: Adam Bratschi-Kaye <ark.email@xxxxxxxxx> Signed-off-by: Adam Bratschi-Kaye <ark.email@xxxxxxxxx> Co-developed-by: Wedson Almeida Filho <wedsonaf@xxxxxxxxxx> Signed-off-by: Wedson Almeida Filho <wedsonaf@xxxxxxxxxx> Signed-off-by: Miguel Ojeda <ojeda@xxxxxxxxxx> --- kernel/kallsyms.c | 7 +++++++ scripts/kallsyms.c | 31 ++++++++++++++++++++++++++++--- 2 files changed, 35 insertions(+), 3 deletions(-) diff --git a/kernel/kallsyms.c b/kernel/kallsyms.c index c851ca0ed35..9d0c23e1993 100644 --- a/kernel/kallsyms.c +++ b/kernel/kallsyms.c @@ -73,6 +73,13 @@ static unsigned int kallsyms_expand_symbol(unsigned int off, */ off += len + 1; + /* If zero, it is a "big" symbol, so a two byte length follows. */ + if (len == 0) { + len = (data[0] << 8) | data[1]; + data += 2; + off += len + 2; + } + /* * For every byte on the compressed symbol data, copy the table * entry for that byte. diff --git a/scripts/kallsyms.c b/scripts/kallsyms.c index 54ad86d1378..bcdabee13aa 100644 --- a/scripts/kallsyms.c +++ b/scripts/kallsyms.c @@ -470,12 +470,37 @@ static void write_src(void) if ((i & 0xFF) == 0) markers[i >> 8] = off; - printf("\t.byte 0x%02x", table[i]->len); + /* + * There cannot be any symbol of length zero -- we use that + * to mark a "big" symbol (and it doesn't make sense anyway). + */ + if (table[i]->len == 0) { + fprintf(stderr, "kallsyms failure: " + "unexpected zero symbol length\n"); + exit(EXIT_FAILURE); + } + + /* Only lengths that fit in up to two bytes are supported. */ + if (table[i]->len > 0xFFFF) { + fprintf(stderr, "kallsyms failure: " + "unexpected huge symbol length\n"); + exit(EXIT_FAILURE); + } + + if (table[i]->len <= 0xFF) { + /* Most symbols use a single byte for the length. */ + printf("\t.byte 0x%02x", table[i]->len); + off += table[i]->len + 1; + } else { + /* "Big" symbols use a zero and then two bytes. */ + printf("\t.byte 0x00, 0x%02x, 0x%02x", + (table[i]->len >> 8) & 0xFF, + table[i]->len & 0xFF); + off += table[i]->len + 3; + } for (k = 0; k < table[i]->len; k++) printf(", 0x%02x", table[i]->sym[k]); printf("\n"); - - off += table[i]->len + 1; } printf("\n"); -- 2.32.0