On Mon, May 11, 2020 at 2:57 PM Jason A. Donenfeld <Jason@xxxxxxxxx> wrote: > > GCC 10 appears to have changed -O2 in order to make compilation time > faster when using -flto, seemingly at the expense of performance, in > particular with regards to how the inliner works. Since -O3 these days > shouldn't have the same set of bugs as 10 years ago, this commit > defaults new kernel compiles to -O3 when using gcc >= 10. I'm not convinced this is sensible. -O3 historically does bad things with gcc. Including bad things for performance. It traditionally makes code larger and often SLOWER. And I don't mean slower to compile (although that's an issue). I mean actually generating slower code. Things like trying to unroll loops etc makes very little sense in the kernel, where we very seldom have high loop counts for pretty much anything. There's a reason -O3 isn't even offered as an option. Maybe things have changed, and maybe they've improved. But I'd like to see actual numbers for something like this. Not inlining as aggressively is not necessarily a bad thing. It can be, of course. But I've actually also done gcc bugreports about gcc inlining too much, and generating _worse_ code as a result (ie inlinging things that were behind an "if (unlikely())" test, and causing the likely path to grow a stack fram and stack spills as a result). So just "O3 inlines more" is not a valid argument. Linus