On 30.07.2019 19:29, Masahiro Yamada wrote:
I prefer this, but why do you need to check type? Doesn't this work? for (sym = info.symtab_start; sym < info.symtab_stop; sym++) { unsigned char bind = ELF_ST_BIND(sym->st_info); struct symbol *s = find_symbol(remove_dot(info.strtab + sym->st_name)); if (s && (bind == STB_GLOBAL || bind == STB_WEAK)) s->is_static = 0; }
This works. However, I thought it will be too costly to call find_symbol on each symbol. Hence, 'type == STT_OBJECT || type == STT_FUNC || type == STT_NOTYPE' is a small performance optimization because we need to check only variables and functions. Is it worth to remove it in v4?
Denis