On Tue, Mar 18, 2025 at 11:44:05AM +0100, Stefano Garzarella wrote: > On Mon, Mar 17, 2025 at 03:34:10PM +0200, Jarkko Sakkinen wrote: > > On Fri, Mar 14, 2025 at 11:56:31AM -0500, Tom Lendacky wrote: > > > On 3/11/25 04:42, Stefano Garzarella wrote: > > > > SNP platform can provide a vTPM device emulated by SVSM. > > > > > > > > The "tpm-svsm" device can be handled by the platform driver added > > > > by the previous commit in drivers/char/tpm/tpm_svsm.c > > > > > > > > The driver will call snp_svsm_vtpm_probe() to check if SVSM is > > > > present and if it's support the vTPM protocol. > > > > > > > > Signed-off-by: Stefano Garzarella <sgarzare@xxxxxxxxxx> > > > > --- > > > > arch/x86/coco/sev/core.c | 8 ++++++++ > > > > 1 file changed, 8 insertions(+) > > > > > > > > diff --git a/arch/x86/coco/sev/core.c b/arch/x86/coco/sev/core.c > > > > index 2166bdff88b7..a2383457889e 100644 > > > > --- a/arch/x86/coco/sev/core.c > > > > +++ b/arch/x86/coco/sev/core.c > > > > @@ -2664,6 +2664,11 @@ static struct platform_device sev_guest_device = { > > > > .id = -1, > > > > }; > > > > > > > > +static struct platform_device tpm_svsm_device = { > > > > + .name = "tpm-svsm", > > > > + .id = -1, > > > > +}; > > > > + > > > > static int __init snp_init_platform_device(void) > > > > { > > > > if (!cc_platform_has(CC_ATTR_GUEST_SEV_SNP)) > > > > @@ -2672,6 +2677,9 @@ static int __init snp_init_platform_device(void) > > > > if (platform_device_register(&sev_guest_device)) > > > > return -ENODEV; > > > > > > > > + if (platform_device_register(&tpm_svsm_device)) > > > > + return -ENODEV; > > > > + > > > > > > You could avoid registering the device if an SVSM isn't present. Not sure > > > if that is desirable or not. > > > > Is there any use for the device if an SVSM isn't present? :-) > > > > I'd judge it based on that... > > I tried to keep the logic of whether or not the driver is needed all in the > tpm_svsm_probe()/snp_svsm_vtpm_probe() (where I check for SVSM). > If you prefer to move some pieces here, though, I'm open. OK good point, thanks! Let's look the update as a whole and not touch on this. There's already quite a few pieces moving. Ignore this for the moment :-) > > Thanks, > Stefano > BR, Jarkko