On Fri Oct 04 19, Jerry Snitselaar wrote:
On Fri Oct 04 19, James Bottomley wrote:
On Fri, 2019-10-04 at 11:33 -0700, Jerry Snitselaar wrote:
On Fri Oct 04 19, James Bottomley wrote:
On Fri, 2019-10-04 at 21:22 +0300, Jarkko Sakkinen wrote:
> On Thu, Oct 03, 2019 at 04:59:37PM -0700, James Bottomley wrote:
> > I think the principle of using multiple RNG sources for strong
> > keys is a sound one, so could I propose a compromise: We have
> > a tpm subsystem random number generator that, when asked for
> > <n> random bytes first extracts <n> bytes from the TPM RNG and
> > places it into the kernel entropy pool and then asks for <n>
> > random bytes from the kernel RNG? That way, it will always have
> > the entropy to satisfy the request and in the worst case, where
> > the kernel has picked up no other entropy sources at all it
> > will be equivalent to what we have now (single entropy source)
> > but usually it will be a much better mixed entropy source.
>
> I think we should rely the existing architecture where TPM is
> contributing to the entropy pool as hwrng.
That doesn't seem to work: when I trace what happens I see us
inject 32 bytes of entropy at boot time, but never again. I think
the problem is the kernel entropy pool is push not pull and we have
no triggering event in the TPM to get us to push. I suppose we
could set a timer to do this or perhaps there is a pull hook and we
haven't wired it up correctly?
James
Shouldn't hwrng_fillfn be pulling from it?
It should, but the problem seems to be it only polls the "current" hw
rng ... it doesn't seem to have a concept that there may be more than
one. What happens, according to a brief reading of the code, is when
multiple are registered, it determines what the "best" one is and then
only pulls from that. What I think it should be doing is filling from
all of them using the entropy quality to adjust how many bits we get.
James
Most of them don't even set quality, including the tpm, so they end up
at the end of the list. For the ones that do I'm not sure how they determined
the value. For example virtio-rng sets quality to 1000.
I should have added that I like that idea though.