From: Nadav Amit <namit@xxxxxxxxxx> There are only two types of poking: early and breakpoint based. The use of a function pointer to perform poking complicates the code and is probably inefficient due to the use of indirect branches. Cc: Andy Lutomirski <luto@xxxxxxxxxx> Cc: Kees Cook <keescook@xxxxxxxxxxxx> Cc: Dave Hansen <dave.hansen@xxxxxxxxx> Cc: Masami Hiramatsu <mhiramat@xxxxxxxxxx> Acked-by: Peter Zijlstra (Intel) <peterz@xxxxxxxxxxxxx> Signed-off-by: Nadav Amit <namit@xxxxxxxxxx> Signed-off-by: Rick Edgecombe <rick.p.edgecombe@xxxxxxxxx> --- arch/x86/kernel/jump_label.c | 24 ++++++++---------------- 1 file changed, 8 insertions(+), 16 deletions(-) diff --git a/arch/x86/kernel/jump_label.c b/arch/x86/kernel/jump_label.c index e36cfec0f35e..427facef8aff 100644 --- a/arch/x86/kernel/jump_label.c +++ b/arch/x86/kernel/jump_label.c @@ -37,7 +37,6 @@ static void bug_at(unsigned char *ip, int line) static void __ref __jump_label_transform(struct jump_entry *entry, enum jump_label_type type, - void *(*poker)(void *, const void *, size_t), int init) { union jump_code_union jmp; @@ -50,14 +49,6 @@ static void __ref __jump_label_transform(struct jump_entry *entry, jmp.offset = jump_entry_target(entry) - (jump_entry_code(entry) + JUMP_LABEL_NOP_SIZE); - /* - * As long as we're UP and not yet marked RO, we can use - * text_poke_early; SYSTEM_BOOTING guarantees both, as we switch to - * SYSTEM_SCHEDULING before going either. - */ - if (system_state == SYSTEM_BOOTING) - poker = text_poke_early; - if (type == JUMP_LABEL_JMP) { if (init) { expect = default_nop; line = __LINE__; @@ -80,16 +71,17 @@ static void __ref __jump_label_transform(struct jump_entry *entry, bug_at((void *)jump_entry_code(entry), line); /* - * Make text_poke_bp() a default fallback poker. + * As long as we're UP and not yet marked RO, we can use + * text_poke_early; SYSTEM_BOOTING guarantees both, as we switch to + * SYSTEM_SCHEDULING before going either. * * At the time the change is being done, just ignore whether we * are doing nop -> jump or jump -> nop transition, and assume * always nop being the 'currently valid' instruction - * */ - if (poker) { - (*poker)((void *)jump_entry_code(entry), code, - JUMP_LABEL_NOP_SIZE); + if (init || system_state == SYSTEM_BOOTING) { + text_poke_early((void *)jump_entry_code(entry), code, + JUMP_LABEL_NOP_SIZE); return; } @@ -101,7 +93,7 @@ void arch_jump_label_transform(struct jump_entry *entry, enum jump_label_type type) { mutex_lock(&text_mutex); - __jump_label_transform(entry, type, NULL, 0); + __jump_label_transform(entry, type, 0); mutex_unlock(&text_mutex); } @@ -131,5 +123,5 @@ __init_or_module void arch_jump_label_transform_static(struct jump_entry *entry, jlstate = JL_STATE_NO_UPDATE; } if (jlstate == JL_STATE_UPDATE) - __jump_label_transform(entry, type, text_poke_early, 1); + __jump_label_transform(entry, type, 1); } -- 2.17.1