[PATCH] HID: hid-steam: Fix use-after-free when detaching device

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When a hid-steam device is removed it must clean up the client_hdev used for
intercepting hidraw access. This can lead to scheduling deferred work to
reattach the input device. Though the cleanup cancels the deferred work, this
was done before the client_hdev itself is cleaned up, so it gets rescheduled.
This patch fixes the ordering to make sure the deferred work is properly
canceled.

Reported-by: syzbot+0154da2d403396b2bd59@xxxxxxxxxxxxxxxxxxxxxxxxx
Fixes: 79504249d7e2 ("HID: hid-steam: Move hidraw input (un)registering to work")
Signed-off-by: Vicki Pfau <vi@xxxxxxxxxxx>
---
 drivers/hid/hid-steam.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index c9e65e9088b3..10460b7bde1a 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -1327,11 +1327,11 @@ static void steam_remove(struct hid_device *hdev)
 		return;
 	}
 
+	hid_destroy_device(steam->client_hdev);
 	cancel_delayed_work_sync(&steam->mode_switch);
 	cancel_work_sync(&steam->work_connect);
 	cancel_work_sync(&steam->rumble_work);
 	cancel_work_sync(&steam->unregister_work);
-	hid_destroy_device(steam->client_hdev);
 	steam->client_hdev = NULL;
 	steam->client_opened = 0;
 	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
-- 
2.48.1





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