Re: [PATCH] HID: hid-steam: Make sure rumble work is canceled on removal

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On Wed, 25 Dec 2024, Vicki Pfau wrote:

> When a force feedback command is sent from userspace, work is scheduled to pass
> this data to the controller without blocking userspace itself. However, in
> theory, this work might not be properly canceled if the controller is removed
> at the exact right time. This patch ensures the work is properly canceled when
> the device is removed.
> 
> Signed-off-by: Vicki Pfau <vi@xxxxxxxxxxx>
> ---
>  drivers/hid/hid-steam.c | 1 +
>  1 file changed, 1 insertion(+)
> 
> diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
> index 6439913372a8..af38fc8eb34f 100644
> --- a/drivers/hid/hid-steam.c
> +++ b/drivers/hid/hid-steam.c
> @@ -1306,6 +1306,7 @@ static void steam_remove(struct hid_device *hdev)
>  
>  	cancel_delayed_work_sync(&steam->mode_switch);
>  	cancel_work_sync(&steam->work_connect);
> +	cancel_work_sync(&steam->rumble_work);
>  	hid_destroy_device(steam->client_hdev);
>  	steam->client_hdev = NULL;
>  	steam->client_opened = 0;

Applied, thanks.

-- 
Jiri Kosina
SUSE Labs





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