Re: [PATCH -next 10/19] HID: hid-steam: Use devm_hid_hw_start_and_open in steam_probe()

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On Sep 04 2024, Li Zetao wrote:
> Currently, the hid-steam module needs to maintain hid resources
> by itself. Consider using devm_hid_hw_start_and_open helper to ensure
> that hid resources are consistent with the device life cycle, and release
> hid resources before device is released. At the same time, it can avoid
> the goto-release encoding, drop the err_hw_close and err_hw_stop lables.
> 
> Signed-off-by: Li Zetao <lizetao1@xxxxxxxxxx>
> ---
>  drivers/hid/hid-steam.c | 18 ++----------------
>  1 file changed, 2 insertions(+), 16 deletions(-)
> 
> diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
> index bf8b633114be..d393762bf52f 100644
> --- a/drivers/hid/hid-steam.c
> +++ b/drivers/hid/hid-steam.c
> @@ -1236,18 +1236,10 @@ static int steam_probe(struct hid_device *hdev,
>  	 * With the real steam controller interface, do not connect hidraw.
>  	 * Instead, create the client_hid and connect that.
>  	 */
> -	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
> +	ret = devm_hid_hw_start_and_open(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
>  	if (ret)
>  		goto err_cancel_work;
>  
> -	ret = hid_hw_open(hdev);
> -	if (ret) {
> -		hid_err(hdev,
> -			"%s:hid_hw_open\n",
> -			__func__);
> -		goto err_hw_stop;
> -	}
> -
>  	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
>  		hid_info(hdev, "Steam wireless receiver connected");
>  		/* If using a wireless adaptor ask for connection status */
> @@ -1261,7 +1253,7 @@ static int steam_probe(struct hid_device *hdev,
>  			hid_err(hdev,
>  				"%s:steam_register failed with error %d\n",
>  				__func__, ret);
> -			goto err_hw_close;
> +			goto err_cancel_work;
>  		}
>  	}
>  
> @@ -1283,10 +1275,6 @@ static int steam_probe(struct hid_device *hdev,
>  err_steam_unregister:
>  	if (steam->connected)
>  		steam_unregister(steam);
> -err_hw_close:
> -	hid_hw_close(hdev);
> -err_hw_stop:
> -	hid_hw_stop(hdev);
>  err_cancel_work:
>  	cancel_work_sync(&steam->work_connect);
>  	cancel_delayed_work_sync(&steam->mode_switch);
> @@ -1312,8 +1300,6 @@ static void steam_remove(struct hid_device *hdev)
>  	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
>  		hid_info(hdev, "Steam wireless receiver disconnected");
>  	}
> -	hid_hw_close(hdev);
> -	hid_hw_stop(hdev);
>  	steam_unregister(steam);

steam_unregister was called after hid_hw_stop, and now it's before.
Someone should ensure this is correct...

Cheers,
Benjamin

>  }
>  
> -- 
> 2.34.1
> 




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