input_mt_report_slot_state() returns true if slot is active, so we can combine checks for point.state != STATE_UP. Signed-off-by: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx> --- drivers/input/touchscreen/zforce_ts.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/drivers/input/touchscreen/zforce_ts.c b/drivers/input/touchscreen/zforce_ts.c index ffbd55c6e1d4..350cec8508a3 100644 --- a/drivers/input/touchscreen/zforce_ts.c +++ b/drivers/input/touchscreen/zforce_ts.c @@ -386,10 +386,8 @@ static int zforce_touch_event(struct zforce_ts *ts, u8 *payload) /* the zforce id starts with "1", so needs to be decreased */ input_mt_slot(ts->input, point.id - 1); - input_mt_report_slot_state(ts->input, MT_TOOL_FINGER, - point.state != STATE_UP); - - if (point.state != STATE_UP) { + if (input_mt_report_slot_state(ts->input, MT_TOOL_FINGER, + point.state != STATE_UP)) { touchscreen_report_pos(ts->input, &ts->prop, point.coord_x, point.coord_y, true); -- 2.46.0.295.g3b9ea8a38a-goog