Hi > The PlayStation driver also destroys the allocator on module exit. Do > we not have to do the same in this module? I forgot to do that... If everything else's good, I'll send a v3 that fixes that. Cheers, Martino
Hi > The PlayStation driver also destroys the allocator on module exit. Do > we not have to do the same in this module? I forgot to do that... If everything else's good, I'll send a v3 that fixes that. Cheers, Martino