The driver sets struct fb_info.bl_dev to the correct backlight device. Thus rely on the backlight core code to match backlight and framebuffer devices, and remove the extra check_fb function from struct backlight_ops. Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> --- drivers/video/fbdev/sh_mobile_lcdcfb.c | 7 ------- 1 file changed, 7 deletions(-) diff --git a/drivers/video/fbdev/sh_mobile_lcdcfb.c b/drivers/video/fbdev/sh_mobile_lcdcfb.c index eb2297b37504c..bf34c8ec1a26c 100644 --- a/drivers/video/fbdev/sh_mobile_lcdcfb.c +++ b/drivers/video/fbdev/sh_mobile_lcdcfb.c @@ -2140,17 +2140,10 @@ static int sh_mobile_lcdc_get_brightness(struct backlight_device *bdev) return ch->bl_brightness; } -static int sh_mobile_lcdc_check_fb(struct backlight_device *bdev, - struct fb_info *info) -{ - return (info->bl_dev == bdev); -} - static const struct backlight_ops sh_mobile_lcdc_bl_ops = { .options = BL_CORE_SUSPENDRESUME, .update_status = sh_mobile_lcdc_update_bl, .get_brightness = sh_mobile_lcdc_get_brightness, - .check_fb = sh_mobile_lcdc_check_fb, }; static struct backlight_device *sh_mobile_lcdc_bl_probe(struct device *parent, -- 2.43.0