Framebuffer drivers for devices with dedicated backlight are supposed to set struct fb_info.bl_dev to the backlight's respective device. Use the value to match backlight and framebuffer in the backlight core code. Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> --- drivers/video/backlight/backlight.c | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/drivers/video/backlight/backlight.c b/drivers/video/backlight/backlight.c index 86e1cdc8e3697..48844a4f28ad3 100644 --- a/drivers/video/backlight/backlight.c +++ b/drivers/video/backlight/backlight.c @@ -98,7 +98,8 @@ static int fb_notifier_callback(struct notifier_block *self, { struct backlight_device *bd; struct fb_event *evdata = data; - int node = evdata->info->node; + struct fb_info *info = evdata->info; + int node = info->node; int fb_blank = 0; /* If we aren't interested in this event, skip it immediately ... */ @@ -110,8 +111,12 @@ static int fb_notifier_callback(struct notifier_block *self, if (!bd->ops) goto out; - if (bd->ops->check_fb && !bd->ops->check_fb(bd, evdata->info)) + else if (bd->ops->check_fb && !bd->ops->check_fb(bd, info)) goto out; +#if IS_ENABLED(CONFIG_FB_BACKLIGHT) + else if (info->bl_dev && info->bl_dev != bd) + goto out; +#endif fb_blank = *(int *)evdata->data; if (fb_blank == FB_BLANK_UNBLANK && !bd->fb_bl_on[node]) { -- 2.43.0