Re: [PATCH 2/2] HID: hid-steam: Fix cleanup in probe()

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I have applied this to our downstream and made sure it compiles and runs without obvious issues.

Reviewed-by: Vicki Pfau <vi@xxxxxxxxxxx>

Thanks,
Vicki

On 1/12/24 06:35, Dan Carpenter wrote:
There are a number of issues in this code.  First of all if
steam_create_client_hid() fails then it leads to an error pointer
dereference when we call hid_destroy_device(steam->client_hdev).

Also there are a number of leaks.  hid_hw_stop() is not called if
hid_hw_open() fails for example.  And it doesn't call steam_unregister()
or hid_hw_close().

Fixes: 691ead124a0c ("HID: hid-steam: Clean up locking")
Signed-off-by: Dan Carpenter <dan.carpenter@xxxxxxxxxx>
---
This is just from static analysis and code review.  I haven't tested
it.  I only included the fixes tag for the error pointer dereference.

  drivers/hid/hid-steam.c | 26 +++++++++++++++-----------
  1 file changed, 15 insertions(+), 11 deletions(-)

diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index 59df6ead7b54..b08a5ab58528 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -1128,14 +1128,14 @@ static int steam_probe(struct hid_device *hdev,
  	 */
  	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
  	if (ret)
-		goto hid_hw_start_fail;
+		goto err_cancel_work;
ret = hid_hw_open(hdev);
  	if (ret) {
  		hid_err(hdev,
  			"%s:hid_hw_open\n",
  			__func__);
-		goto hid_hw_open_fail;
+		goto err_hw_stop;
  	}
if (steam->quirks & STEAM_QUIRK_WIRELESS) {
@@ -1151,33 +1151,37 @@ static int steam_probe(struct hid_device *hdev,
  			hid_err(hdev,
  				"%s:steam_register failed with error %d\n",
  				__func__, ret);
-			goto input_register_fail;
+			goto err_hw_close;
  		}
  	}
steam->client_hdev = steam_create_client_hid(hdev);
  	if (IS_ERR(steam->client_hdev)) {
  		ret = PTR_ERR(steam->client_hdev);
-		goto client_hdev_fail;
+		goto err_stream_unregister;
  	}
  	steam->client_hdev->driver_data = steam;
ret = hid_add_device(steam->client_hdev);
  	if (ret)
-		goto client_hdev_add_fail;
+		goto err_destroy;
return 0; -client_hdev_add_fail:
-	hid_hw_stop(hdev);
-client_hdev_fail:
+err_destroy:
  	hid_destroy_device(steam->client_hdev);
-input_register_fail:
-hid_hw_open_fail:
-hid_hw_start_fail:
+err_stream_unregister:
+	if (steam->connected)
+		steam_unregister(steam);
+err_hw_close:
+	hid_hw_close(hdev);
+err_hw_stop:
+	hid_hw_stop(hdev);
+err_cancel_work:
  	cancel_work_sync(&steam->work_connect);
  	cancel_delayed_work_sync(&steam->mode_switch);
  	cancel_work_sync(&steam->rumble_work);
+
  	return ret;
  }




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