Re: [PATCH] Input: elantech - fix fast_reconnect callback in ps2 mode

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Hi Thorsten,

On Tue, Oct 10, 2023 at 09:08:23AM +0200, Thorsten Leemhuis wrote:
> On 05.10.23 02:13, Jeffery Miller wrote:
> > 
> > On Wed, Oct 4, 2023 at 9:11 AM Dmitry Torokhov
> > <dmitry.torokhov@xxxxxxxxx> wrote:
> >>
> >> In fact, now that I think about it more, we should rework the original
> >> patch that added the delay, so that we do not wait these 30 msec in the
> >> "fast" reconnect handler. It turns out your original approach was
> >> better, but we should not be using retries, but rather the existing
> >> reset_delay_ms already defined in rmi platform data. I would appreciate
> >> if you try the draft patch at the end of this email (to be applied after
> >> reverting your original one adding the delay in psmouse-smbus.c).
> > I tested the draft patch and it works. I did revert the previous delay
> > patch while testing it.
> > 
> >> I think we need a similar change in synaptics.c as that one also can
> >> fall back to PS/2 mode.
> >>
> > Ah, good point, yes it does appear this needs to be done as well.
> > I have tested and will post an new version of the patch to include
> > the fix in synaptics.c as well.
> 
> As I'm affected by this problem (and somebody else reported to me in
> private to be affected as well) and nothing afaics happened in the past
> few days a quick question:
> 
> What's the way forward here now that -rc6 slowly comes into sight? Apply
> Jeff's patch to fix my problem? Revert the culprit and fix this properly
> up with Dmitry's and Jeff's patches in the next cycle? Something else?

I will revert the original patch introducing the delay now that we argee
there is a better way. In the mean time I will merge Jeff's patch to
reset fast_reconnect handlers, as it is right thing to do anyway, and
will get into shape the patch setting reset-delay in RMI code.

Thanks.

-- 
Dmitry



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