This is a follow up to my ongoing effort of making the inb()/outb() and similar I/O port accessors compile-time optional. Previously I sent this as a complete treewide series titled "treewide: Remove I/O port accessors for HAS_IOPORT=n" with the latest being its 5th version[0]. Now about half of the per-subsystem patches have been merged so I'm changing over to stand alone subsystem patches. These series are stand alone and should be merged via the relevant tree such that with all subsystems complete we can follow this up with the last patch[1] that will make the I/O port accessors compile-time optional. Thanks, Niklas Changes since v5 for Gameport: - Added a dev_err() print when registering a port without .trigger() || .read() and disabled CONFIG_HAS_IOPORT (Dmitry Torokhov). I added this where the default functions are set instead of in the handlers themselves so there is naturally one error print per port. - Rebased to deal with default handler functions. [0] https://lore.kernel.org/all/20230516110038.2413224-1-schnelle@xxxxxxxxxxxxx/ [1] https://lore.kernel.org/all/20230516110038.2413224-42-schnelle@xxxxxxxxxxxxx/ [2] https://lore.kernel.org/lkml/CAHk-=wg80je=K7madF4e7WrRNp37e3qh6y10Svhdc7O8SZ_-8g@xxxxxxxxxxxxxx/ Niklas Schnelle (1): Input: gameport: add ISA and HAS_IOPORT dependencies drivers/input/gameport/Kconfig | 4 +++- drivers/input/gameport/gameport.c | 28 +++++++++++++++++++++++----- 2 files changed, 26 insertions(+), 6 deletions(-) base-commit: a901a3568fd26ca9c4a82d8bc5ed5b3ed844d451 -- 2.39.2