On Thu, 29 Jun, 2023 22:03:05 +0200 Bastien Nocera <hadess@xxxxxxxxxx> wrote: > On Thu, 2023-06-29 at 11:50 -0700, Rahul Rameshbabu wrote: >> On Thu, 29 Jun, 2023 19:20:27 +0200 Bastien Nocera >> <hadess@xxxxxxxxxx> wrote: >> > +static const struct hid_device_id steelseries_devices[] = { >> > + { HID_USB_DEVICE(USB_VENDOR_ID_STEELSERIES, >> > USB_DEVICE_ID_STEELSERIES_SRWS1), >> > + .driver_data = STEELSERIES_SRWS1 }, >> > + >> > + { /* SteelSeries Arctis 1 Wireless for XBox */ >> > + HID_USB_DEVICE(USB_VENDOR_ID_STEELSERIES, 0x12b6), >> >> Shouldn't the USB device id be added to drivers/hid/hid-ids.h? > > No, the hid-ids.h is only used if 2 files in the hid directory need to > reference the same device. > > Since changes to the way hid drivers are loaded, there's no need to > blocklist the devices in the core to handle them in a driver, so > there's no need to reference the device in another place than the > driver itself, so no need to add it to hid-ids.h Makes sense with the fact that the device id is only needed in this source file. For example, you don't need to recompile the steelcase driver module when introduce some other unrelated device. Thanks for the clarification. -- Rahul Rameshbabu