On Thu, 25 May 2023, Jiri Kosina wrote: > > > > That bug is pre-existing (ie the problem was not introduced by that > > > > commit), but who knows if the retry makes things worse (ie if it then > > > > triggers on a retry, the response data will be the *previous* response). > > > > > > > > The whole "goto exit" games should be removed too, because we're in a > > > > for-loop, and instead of "goto exit" it should just do "break". > > > > > > > > IOW, something like this might be worth testing. > > > > > > > > That said, while I think the code is buggy, I doubt this is the actual > > > > cause of the problem people are reporting. But it would be lovely to > > > > hear if the attached patch makes any difference, and I think this is > > > > fixing a real - but unlikely - problem anyway. > > > > FWIW, Linus, your patch is > > Reviewed-by: Benjamin Tissoires <benjamin.tissoires@xxxxxxxxxx> > > > > Feel free to submit it to us or to apply it directly if you prefer as > > this is clearly a fix for a code path issue. > > It would be nice to hear from the people who were able to reproduce the > issue whether this makes any observable difference in behavior though. I > don't currently think it would, as it fixes a potential NULL pointer > dereference, which is not what has been reported. > > Has anyone of the affected people tried to bisect the issue? Could anyone who is able to reproduce the issue please check whether reverting 586e8fede7953b16 ("HID: logitech-hidpp: Retry commands when device is busy") has any observable effect? Thanks, -- Jiri Kosina SUSE Labs