FF_HID effect type can be used to trigger haptic feedback with HID simple haptic usages. Signed-off-by: Angela Czubak <acz@xxxxxxxxxxxx> --- include/uapi/linux/input.h | 22 +++++++++++++++++++++- 1 file changed, 21 insertions(+), 1 deletion(-) diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h index ee3127461ee0..ccf43a21d43d 100644 --- a/include/uapi/linux/input.h +++ b/include/uapi/linux/input.h @@ -424,6 +424,24 @@ struct ff_rumble_effect { __u16 weak_magnitude; }; +/** + * struct ff_hid_effect + * @hid_usage: hid_usage according to Haptics page (WAVEFORM_CLICK, etc.) + * @vendor_id: the waveform vendor ID if hid_usage is in the vendor-defined range + * @vendor_waveform_page: the vendor waveform page if hid_usage is in the vendor-defined range + * @intensity: strength of the effect as percentage + * @repeat_count: number of times to retrigger effect + * @retrigger_period: time before effect is retriggered (in ms) + */ +struct ff_hid_effect { + __u16 hid_usage; + __u16 vendor_id; + __u8 vendor_waveform_page; + __u16 intensity; + __u16 repeat_count; + __u16 retrigger_period; +}; + /** * struct ff_effect - defines force feedback effect * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING, @@ -460,6 +478,7 @@ struct ff_effect { struct ff_periodic_effect periodic; struct ff_condition_effect condition[2]; /* One for each axis */ struct ff_rumble_effect rumble; + struct ff_hid_effect hid; } u; }; @@ -467,6 +486,7 @@ struct ff_effect { * Force feedback effect types */ +#define FF_HID 0x4f #define FF_RUMBLE 0x50 #define FF_PERIODIC 0x51 #define FF_CONSTANT 0x52 @@ -476,7 +496,7 @@ struct ff_effect { #define FF_INERTIA 0x56 #define FF_RAMP 0x57 -#define FF_EFFECT_MIN FF_RUMBLE +#define FF_EFFECT_MIN FF_HID #define FF_EFFECT_MAX FF_RAMP /* -- 2.36.0.550.gb090851708-goog