On Tue, 8 Feb 2022, frank zago wrote: > This patch adds support for one of the several Mega World USB game > controller with integrated force feedback. It is a HID based > memory-less game controller, with a weak motor on the left, and a > strong one on the right. > > Signed-off-by: frank zago <frank@xxxxxxxx> > --- > drivers/hid/Kconfig | 14 ++++ > drivers/hid/Makefile | 1 + > drivers/hid/hid-ids.h | 3 + > drivers/hid/hid-megaworld.c | 136 ++++++++++++++++++++++++++++++++++++ > 4 files changed, 154 insertions(+) > create mode 100644 drivers/hid/hid-megaworld.c > > diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig > index f5544157576c..2344830d3680 100644 > --- a/drivers/hid/Kconfig > +++ b/drivers/hid/Kconfig > @@ -684,6 +684,20 @@ config HID_MAYFLASH > Say Y here if you have HJZ Mayflash PS3 game controller adapters > and want to enable force feedback support. > > +config HID_MEGAWORLD > + tristate "Mega World based game controller support" > + depends on HID > + help > + Say Y here if you have a Mega World based game controller. > + > +config MEGAWORLD_FF > + bool "Mega World based game controller force feedback support" > + depends on HID_MEGAWORLD > + select INPUT_FF_MEMLESS > + help > + Say Y here if you have a Mega World based game controller and want > + to have force feedback support for it. > + Hi Frank, as the *only* functionality provided by the driver seems to be the force feedback, does it really make sense to decouple the two options? Thanks, -- Jiri Kosina SUSE Labs