Re: [PATCH v2] input: Add Marine Navigation Keycodes

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Hi Shelby,

On Wed, Jan 26, 2022 at 03:12:24PM -0600, Shelby Heffron wrote:
> Add keycodes that are used by marine navigation devices
> 
> Signed-off-by: Shelby Heffron <Shelby.Heffron@xxxxxxxxxx>
> ---
>  include/uapi/linux/input-event-codes.h | 28 ++++++++++++++++++++++++++
>  1 file changed, 28 insertions(+)
> 
> diff --git a/include/uapi/linux/input-event-codes.h b/include/uapi/linux/input-event-codes.h
> index 225ec87d4f22..26b6a2f482ab 100644
> --- a/include/uapi/linux/input-event-codes.h
> +++ b/include/uapi/linux/input-event-codes.h
> @@ -660,6 +660,34 @@
>  /* Select an area of screen to be copied */
>  #define KEY_SELECTIVE_SCREENSHOT	0x27a
>  
> +/* Toggle the focus in or out */
> +#define KEY_FOCUS_TOGGLE		0x27b

Could it be served by KEY_SELECT?

> +
> +/* Move between highlightable items */
> +#define KEY_NEXT_HIGHLIGHT		0x27c
> +#define KEY_PREVIOUS_HIGHLIGHT		0x27d

I wonder if KEY_NEXT and KEY_PREVIOUS would be suitable for your
application.

> +
> +/* Toggle Autopilot enagement */
> +#define KEY_AUTOPILOT_ENGAGE_TOGGLE	0x27e
> +
> +/* Navigate Displays */
> +#define KEY_NEXT_DISPLAY		0x27f
> +#define KEY_PREVIOUS_DISPLAY		0x280

I am not familiar with marine navigation devices, could you please
explain a bit more about displays you are navigating. Are there separate
physical screens or are there several application screens/views you are
switching between?

> +
> +/* Shortcut Keys */
> +#define KEY_MARK_WAYPOINT		0x281
> +#define KEY_SOS			0x282
> +#define KEY_NAV_CHART			0x283
> +#define KEY_FISHING_CHART		0x284
> +#define KEY_SINGLE_RANGE_RADAR		0x285
> +#define KEY_DUAL_RANGE_RADAR		0x286
> +#define KEY_RADAR_OVERLAY		0x287
> +#define KEY_TRADITIONAL_SONAR		0x288
> +#define KEY_CLEARVU_SONAR		0x289
> +#define KEY_SIDEVU_SONAR		0x28a
> +#define KEY_NAV_INFO			0x28b

This are fine I believe.

> +#define KEY_BRIGHTNESS_MENU		0x28c

Do you have multiple menus in the application?

Thanks.

-- 
Dmitry



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