On Thu, Nov 18, 2021 at 2:39 AM Pekka Paalanen <ppaalanen@xxxxxxxxx> wrote: > > On Wed, 17 Nov 2021 14:48:40 -0800 > Brian Norris <briannorris@xxxxxxxxxxxx> wrote: > > > A variety of applications have found it useful to listen to > > user-initiated input events to make decisions within a DRM driver, given > > that input events are often the first sign that we're going to start > > doing latency-sensitive activities: > > > > * Panel self-refresh: software-directed self-refresh (e.g., with > > Rockchip eDP) is especially latency sensitive. In some cases, it can > > take 10s of milliseconds for a panel to exit self-refresh, which can > > be noticeable. Rockchip RK3399 Chrome OS systems have always shipped > > with an input_handler boost, that preemptively exits self-refresh > > whenever there is input activity. > > > > * GPU drivers: on GPU-accelerated desktop systems, we may need to > > render new frames immediately after user activity. Powering up the > > GPU can take enough time that it is worthwhile to start this process > > as soon as there is input activity. Many Chrome OS systems also ship > > with an input_handler boost that powers up the GPU. > > > > This patch provides a small helper library that abstracts some of the > > input-subsystem details around picking which devices to listen to, and > > some other boilerplate. This will be used in the next patch to implement > > the first bullet: preemptive exit for panel self-refresh. > > > > Bits of this are adapted from code the Android and/or Chrome OS kernels > > have been carrying for a while. > > > > Signed-off-by: Brian Norris <briannorris@xxxxxxxxxxxx> > > --- > > Thanks Simon for the CC. > > Hi Brian, > > while this feature in general makes sense and sounds good, to start > warming up display hardware early when something might start to happen, > this particular proposal has many problems from UAPI perspective (as it > has none). Comments below. > > Btw. if PSR is that slow to wake up from, how much do you actually gain > from this input event watching? I would imagine the improvement to not > be noticeable. > > I think some numbers about how much this feature helps would be really > good, even if they are quite specific use cases. You also need to > identify the userspace components, because I think different display > servers are very different in their reaction speed. > > If KMS gets a pageflip or modeset in no time after an input event, then > what's the gain. OTOH, if the display server is locking on to vblank, > there might be a delay worth avoiding. But then, is it worth > short-circuiting the wake-up in kernel vs. adding a new ioctl that > userspace could hit to start the warming up process? In my measurements, it takes userspace a frame or two to respond and get to the point of starting to build cmdstream (before eventually doing atomic/pageflip ioctl).. possibly longer if you don't also have a similar boost mechanism to spool up cpufreq But the important thing, IMO, is that atomic/pageflip ioctl is the cumulation of a long sequence of events.. input-boost is letting whatever it may be (PSR exit, GPU resume, etc) happen in parallel with that long sequence. BR, -R > > > > > Changes in v2: > > - Honor CONFIG_INPUT dependency, via new CONFIG_DRM_INPUT_HELPER > > - Remove void*; users should use container_of() > > - Document the callback context > > > > drivers/gpu/drm/Kconfig | 6 ++ > > drivers/gpu/drm/Makefile | 2 + > > drivers/gpu/drm/drm_input_helper.c | 143 +++++++++++++++++++++++++++++ > > include/drm/drm_input_helper.h | 41 +++++++++ > > 4 files changed, 192 insertions(+) > > create mode 100644 drivers/gpu/drm/drm_input_helper.c > > create mode 100644 include/drm/drm_input_helper.h > > > > diff --git a/drivers/gpu/drm/Kconfig b/drivers/gpu/drm/Kconfig > > index fb144617055b..381476b10a9d 100644 > > --- a/drivers/gpu/drm/Kconfig > > +++ b/drivers/gpu/drm/Kconfig > > @@ -79,9 +79,15 @@ config DRM_DEBUG_SELFTEST > > > > If in doubt, say "N". > > > > +config DRM_INPUT_HELPER > > + def_bool y > > + depends on DRM_KMS_HELPER > > + depends on INPUT > > + > > config DRM_KMS_HELPER > > tristate > > depends on DRM > > + select DRM_INPUT_HELPER if INPUT > > help > > CRTC helpers for KMS drivers. > > > > diff --git a/drivers/gpu/drm/Makefile b/drivers/gpu/drm/Makefile > > index 1c41156deb5f..9a6494aa45e6 100644 > > --- a/drivers/gpu/drm/Makefile > > +++ b/drivers/gpu/drm/Makefile > > @@ -56,6 +56,8 @@ drm_kms_helper-y := drm_bridge_connector.o drm_crtc_helper.o drm_dp_helper.o \ > > drm_atomic_state_helper.o drm_damage_helper.o \ > > drm_format_helper.o drm_self_refresh_helper.o drm_rect.o > > > > +drm_kms_helper-$(CONFIG_DRM_INPUT_HELPER) += drm_input_helper.o > > + > > drm_kms_helper-$(CONFIG_DRM_PANEL_BRIDGE) += bridge/panel.o > > drm_kms_helper-$(CONFIG_DRM_FBDEV_EMULATION) += drm_fb_helper.o > > drm_kms_helper-$(CONFIG_DRM_KMS_CMA_HELPER) += drm_fb_cma_helper.o > > diff --git a/drivers/gpu/drm/drm_input_helper.c b/drivers/gpu/drm/drm_input_helper.c > > new file mode 100644 > > index 000000000000..470f90865c7c > > --- /dev/null > > +++ b/drivers/gpu/drm/drm_input_helper.c > > @@ -0,0 +1,143 @@ > > +// SPDX-License-Identifier: GPL-2.0 > > +/* > > + * Copyright (C) 2021 Google, Inc. > > + */ > > +#include <linux/input.h> > > +#include <linux/slab.h> > > + > > +#include <drm/drm_device.h> > > +#include <drm/drm_input_helper.h> > > + > > +/** > > + * DOC: overview > > + * > > + * This helper library provides a thin wrapper around input handles, so that > > + * DRM drivers can easily perform domain-specific actions in response to user > > + * activity. e.g., if someone is moving a mouse, we're likely to want to > > + * display something soon, and we should exit panel self-refresh. > > + */ > > + > > +static void drm_input_event(struct input_handle *handle, unsigned int type, > > + unsigned int code, int value) > > +{ > > + struct drm_input_handler *handler = handle->handler->private; > > + > > + handler->callback(handler); > > +} > > + > > +static int drm_input_connect(struct input_handler *handler, > > + struct input_dev *dev, > > + const struct input_device_id *id) > > +{ > > + struct input_handle *handle; > > + int error; > > + > > + handle = kzalloc(sizeof(struct input_handle), GFP_KERNEL); > > + if (!handle) > > + return -ENOMEM; > > + > > + handle->dev = dev; > > + handle->handler = handler; > > + handle->name = "drm-input-helper"; > > + > > + error = input_register_handle(handle); > > + if (error) > > + goto err2; > > + > > + error = input_open_device(handle); > > Does this literally open the input device, just like when userspace > opens the input device? > > How do you know userspace is using this input device at all? If > userspace is not using the input device, then DRM should not be opening > it either, as it must have no effect on anything. > > If you open an input device that userspace does not use, you also cause > a power consumption regression, because now the input device itself is > active and possibly flooding the kernel with events (e.g. an > accelerometer). > > > + if (error) > > + goto err1; > > + > > + return 0; > > + > > +err1: > > + input_unregister_handle(handle); > > +err2: > > + kfree(handle); > > + return error; > > +} > > + > > +static void drm_input_disconnect(struct input_handle *handle) > > +{ > > + input_close_device(handle); > > + input_unregister_handle(handle); > > + kfree(handle); > > +} > > + > > +static const struct input_device_id drm_input_ids[] = { > > + { > > + .flags = INPUT_DEVICE_ID_MATCH_EVBIT | > > + INPUT_DEVICE_ID_MATCH_ABSBIT, > > + .evbit = { BIT_MASK(EV_ABS) }, > > + .absbit = { [BIT_WORD(ABS_MT_POSITION_X)] = > > + BIT_MASK(ABS_MT_POSITION_X) | > > + BIT_MASK(ABS_MT_POSITION_Y) }, > > + }, /* multi-touch touchscreen */ > > + { > > + .flags = INPUT_DEVICE_ID_MATCH_EVBIT, > > + .evbit = { BIT_MASK(EV_ABS) }, > > + .absbit = { [BIT_WORD(ABS_X)] = BIT_MASK(ABS_X) } > > + > > + }, /* stylus or joystick device */ > > + { > > + .flags = INPUT_DEVICE_ID_MATCH_EVBIT, > > + .evbit = { BIT_MASK(EV_KEY) }, > > + .keybit = { [BIT_WORD(BTN_LEFT)] = BIT_MASK(BTN_LEFT) }, > > + }, /* pointer (e.g. trackpad, mouse) */ > > + { > > + .flags = INPUT_DEVICE_ID_MATCH_EVBIT, > > + .evbit = { BIT_MASK(EV_KEY) }, > > + .keybit = { [BIT_WORD(KEY_ESC)] = BIT_MASK(KEY_ESC) }, > > + }, /* keyboard */ > > + { > > + .flags = INPUT_DEVICE_ID_MATCH_EVBIT | > > + INPUT_DEVICE_ID_MATCH_KEYBIT, > > + .evbit = { BIT_MASK(EV_KEY) }, > > + .keybit = {[BIT_WORD(BTN_JOYSTICK)] = BIT_MASK(BTN_JOYSTICK) }, > > + }, /* joysticks not caught by ABS_X above */ > > + { > > + .flags = INPUT_DEVICE_ID_MATCH_EVBIT | > > + INPUT_DEVICE_ID_MATCH_KEYBIT, > > + .evbit = { BIT_MASK(EV_KEY) }, > > + .keybit = { [BIT_WORD(BTN_GAMEPAD)] = BIT_MASK(BTN_GAMEPAD) }, > > + }, /* gamepad */ > > I don't think this hardcoded policy belongs in the kernel, nor even > works. > > I believe classifying input devices is not that simple. Spearheading > that is libinput which relies on udev tagging the devices with their > types, and that is done based on a hwdb maintained by I think the > systemd project. Or maybe libinput has its own db nowadays as well, I'm > not sure. > > Also, joysticks and gamepads are something display servers generally do > not open. An application might open some while it's running, but not > all the time. Joysticks could be very chatty while opened, game > controllers might have accelerometers, etc. > > > + { }, > > +}; > > + > > +int drm_input_handle_register(struct drm_device *dev, > > + struct drm_input_handler *handler) > > +{ > > + int ret; > > + > > + if (!handler->callback) > > + return -EINVAL; > > + > > + handler->handler.event = drm_input_event; > > + handler->handler.connect = drm_input_connect; > > + handler->handler.disconnect = drm_input_disconnect; > > + handler->handler.name = kasprintf(GFP_KERNEL, "drm-input-helper-%s", > > + dev_name(dev->dev)); > > + if (!handler->handler.name) > > + return -ENOMEM; > > + > > + handler->handler.id_table = drm_input_ids; > > + handler->handler.private = handler; > > + > > + ret = input_register_handler(&handler->handler); > > Yet another problem here is that this completely ignores the concept of > physical seats. Of course it does so, because seats are a pure > userspace concept. > > The kernel VT console already has problems because the kernel has no > concept of seats, which means that if there is a second seat defined and > a desktop running on it, while the first seat is in the normal VT text > mode, then everything typed in the desktop will be delivered to the VT > shell as well! (This has a possible workaround in userspace [1], by opening > the evdev input devices in some kind of exclusive mode - which is not > common practise AFAIK.) > > Btw. if userspace does use EVIOCGRAB, then will your in-kernel handler > stop getting events? > > So, separate physical seats are a thing in userspace. A seat has at > least one DRM device for output, and any number of input devices. A > user session runs on a seat, and can access the devices on that seat > only. This means you can run multiple independent physical seats on the > same machine, provided each one has its own gfx card. The seats are > configured with udev rules adding ID_SEAT property to the devices. > > How will you keep those seats independent, so that activity on one seat > does not cause all the other seats to ramp up their gfx cards? > > > Thanks, > pq > > > [1] https://gitlab.freedesktop.org/wayland/weston/-/issues/434 > > > + if (ret) > > + goto err; > > + > > + return 0; > > + > > +err: > > + kfree(handler->handler.name); > > + return ret; > > +} > > +EXPORT_SYMBOL(drm_input_handle_register); > > + > > +void drm_input_handle_unregister(struct drm_input_handler *handler) > > +{ > > + input_unregister_handler(&handler->handler); > > + kfree(handler->handler.name); > > +} > > +EXPORT_SYMBOL(drm_input_handle_unregister); > > diff --git a/include/drm/drm_input_helper.h b/include/drm/drm_input_helper.h > > new file mode 100644 > > index 000000000000..7904f397b934 > > --- /dev/null > > +++ b/include/drm/drm_input_helper.h > > @@ -0,0 +1,41 @@ > > +/* SPDX-License-Identifier: GPL-2.0 */ > > +/* > > + * Copyright (C) 2021 Google, Inc. > > + */ > > +#ifndef __DRM_INPUT_HELPER_H__ > > +#define __DRM_INPUT_HELPER_H__ > > + > > +#include <linux/input.h> > > + > > +struct drm_device; > > + > > +struct drm_input_handler { > > + /* > > + * Callback to call for input activity. Will be called in an atomic > > + * context. > > + */ > > + void (*callback)(struct drm_input_handler *handler); > > + > > + struct input_handler handler; > > +}; > > + > > +#if defined(CONFIG_DRM_INPUT_HELPER) > > + > > +int drm_input_handle_register(struct drm_device *dev, > > + struct drm_input_handler *handler); > > +void drm_input_handle_unregister(struct drm_input_handler *handler); > > + > > +#else /* !CONFIG_DRM_INPUT_HELPER */ > > + > > +static inline int drm_input_handle_register(struct drm_device *dev, > > + struct drm_input_handler *handler) > > +{ > > + return 0; > > +} > > + > > +static inline void > > +drm_input_handle_unregister(struct drm_input_handler *handler) {} > > + > > +#endif /* CONFIG_DRM_INPUT_HELPER */ > > + > > +#endif /* __DRM_INPUT_HELPER_H__ */ >