Re: [PATCH v12 04/14] HID: nintendo: add home led support

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Hi Daniel

One comment below.

"Daniel J. Ogorchock" <djogorchock@xxxxxxxxx> wrote:
> This patch adds the ability to set the intensity level of the home
> button's LED.
> 
> Signed-off-by: Daniel J. Ogorchock <djogorchock@xxxxxxxxx>
> ---
>  drivers/hid/hid-nintendo.c | 69 +++++++++++++++++++++++++++++++++++---
>  1 file changed, 65 insertions(+), 4 deletions(-)
> 
> diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c
> index adecd6790fe9..e5afe360c676 100644
> --- a/drivers/hid/hid-nintendo.c
> +++ b/drivers/hid/hid-nintendo.c
> @@ -192,7 +192,8 @@ struct joycon_input_report {
>  struct joycon_ctlr {
>  	struct hid_device *hdev;
>  	struct input_dev *input;
> -	struct led_classdev leds[JC_NUM_LEDS];
> +	struct led_classdev leds[JC_NUM_LEDS]; /* player leds */
> +	struct led_classdev home_led;
>  	enum joycon_ctlr_state ctlr_state;
>  	spinlock_t lock;
>  
> @@ -726,6 +727,40 @@ static int joycon_player_led_brightness_set(struct led_classdev *led,
>  	return ret;
>  }
>  
> +static int joycon_home_led_brightness_set(struct led_classdev *led,
> +					  enum led_brightness brightness)
> +{
> +	struct device *dev = led->dev->parent;
> +	struct hid_device *hdev = to_hid_device(dev);
> +	struct joycon_ctlr *ctlr;
> +	struct joycon_subcmd_request *req;
> +	u8 buffer[sizeof(*req) + 5] = { 0 };
> +	u8 *data;
> +	int ret;
> +
> +	ctlr = hid_get_drvdata(hdev);
> +	if (!ctlr) {
> +		hid_err(hdev, "No controller data\n");
> +		return -ENODEV;
> +	}
> +
> +	req = (struct joycon_subcmd_request *)buffer;
> +	req->subcmd_id = JC_SUBCMD_SET_HOME_LIGHT;
> +	data = req->data;
> +	data[0] = 0x01;
> +	data[1] = brightness << 4;
> +	data[2] = brightness | (brightness << 4);
> +	data[3] = 0x11;
> +	data[4] = 0x11;
> +
> +	hid_dbg(hdev, "setting home led brightness\n");
> +	mutex_lock(&ctlr->output_mutex);
> +	ret = joycon_send_subcmd(ctlr, req, 5);
> +	mutex_unlock(&ctlr->output_mutex);
> +
> +	return ret;
> +}
> +
>  static const char * const joycon_player_led_names[] = {
>  	"player1",
>  	"player2",
> @@ -734,7 +769,7 @@ static const char * const joycon_player_led_names[] = {
>  };
>  
>  static DEFINE_MUTEX(joycon_input_num_mutex);
> -static int joycon_player_leds_create(struct joycon_ctlr *ctlr)
> +static int joycon_leds_create(struct joycon_ctlr *ctlr)
>  {
>  	struct hid_device *hdev = ctlr->hdev;
>  	struct device *dev = &hdev->dev;
> @@ -771,7 +806,7 @@ static int joycon_player_leds_create(struct joycon_ctlr *ctlr)
>  		ret = devm_led_classdev_register(&hdev->dev, led);
>  		if (ret) {
>  			hid_err(hdev, "Failed registering %s LED\n", led->name);
> -			break;
> +			return ret;
>  		}
>  	}
>  
> @@ -779,6 +814,32 @@ static int joycon_player_leds_create(struct joycon_ctlr *ctlr)
>  		input_num = 1;
>  	mutex_unlock(&joycon_input_num_mutex);
>  
> +	/* configure the home LED */
> +	if (ctlr->hdev->product != USB_DEVICE_ID_NINTENDO_JOYCONL) {
> +		name = devm_kasprintf(dev, GFP_KERNEL, "%s:%s", d_name, "home");
> +		if (!name)
> +			return ret;

This should probably return -ENOMEM.

Cheers,

Silvan





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