Re: [PATCH 12/13] HID: playstation: DualSense set LEDs to default player id.

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On Sat, Dec 26, 2020 at 4:08 PM Samuel Čavoj <sammko@xxxxxxxxxxxxxx> wrote:
>
> Hi Roderick,
>
> this one is very much just a nitpick, yet not completely pointless.
>
> On 18.12.2020 22:23, Roderick Colenbrander wrote:
> > @@ -837,8 +859,8 @@ static void dualsense_output_worker(struct work_struct *work)
> >       }
> >
> >       if (ds->update_player_leds) {
> > -             r->valid_flag1 |= DS_OUTPUT_VALID_FLAG1_PLAYER_INDICATOR_CONTROL_ENABLE;
> > -             r->player_leds = ds->player_leds_state;
> > +             common->valid_flag1 |= DS_OUTPUT_VALID_FLAG1_PLAYER_INDICATOR_CONTROL_ENABLE;
> > +             common->player_leds = ds->player_leds_state;
>
> This change should be merged into the previous patch, as it doesn't
> compile without it (typo, I suppose). Could lead to annoyment during
> git bisect and all that.
>

Yep that doesn't belong here. Rebase artifact and I didn't compile
that particular patch after the fact apparently... Will run a 'rebase
-x' with a compile script on the next revision to make sure nothing
got messed up...

Thanks,
Roderick




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