Hello, thank you for this driver. It makes me really happy to see an official one. Just a small thing I noticed while reading through it: On 18.12.2020 22:23, Roderick Colenbrander wrote: > @@ -311,6 +345,25 @@ static int dualsense_parse_report(struct ps_device *ps_dev, struct hid_report *r > input_report_key(ds->gamepad, BTN_MODE, ds_report->buttons[2] & DS_BUTTONS2_PS_HOME); > input_sync(ds->gamepad); > > + input_report_key(ds->touchpad, BTN_LEFT, ds_report->buttons[2] & DS_BUTTONS2_TOUCHPAD); The above line is duplicated right before the input_sync (marked). Is there any reason for this or is it accidental? > + for (i = 0; i < 2; i++) { > + bool active = (ds_report->points[i].contact & 0x80) ? false : true; > + > + input_mt_slot(ds->touchpad, i); > + input_mt_report_slot_state(ds->touchpad, MT_TOOL_FINGER, active); > + > + if (active) { > + int x = (ds_report->points[i].x_hi << 8) | ds_report->points[i].x_lo; > + int y = (ds_report->points[i].y_hi << 4) | ds_report->points[i].y_lo; > + > + input_report_abs(ds->touchpad, ABS_MT_POSITION_X, x); > + input_report_abs(ds->touchpad, ABS_MT_POSITION_Y, y); > + } > + } > + input_mt_sync_frame(ds->touchpad); > + input_report_key(ds->touchpad, BTN_LEFT, ds_report->buttons[2] & DS_BUTTONS2_TOUCHPAD); Right here. > + input_sync(ds->touchpad); > + Regards, Samuel