On Sun, Oct 28, 2018 at 12:13 PM Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx> wrote: > > So the recent change to enable the high-res scrolling really seems a > bit *too* extreme. > > Is there some middle ground that turns the mouse from "look at it > sideways and it starts scrolling" to something slightly more > reasonable? Actually, I think the bug may be in the generic HID high-resolution scrolling code, and I only notice because the Logitech support means that now I see it. In particular, if you look at hid_scroll_counter_handle_scroll(), you'll notice that it tries to turn a high-res scroll event into a regular wheel event by using the resolution_multiplier. But that code looks really broken. It tries to react to a "half multiplier" thing: int threshold = counter->resolution_multiplier / 2; .. counter->remainder += hi_res_value; if (abs(counter->remainder) >= threshold) { and that's absolutely and entirely wrong. Imagine that the high-res wheel counter has just moved a bit up (by one high-res) tick, so now it's at the half-way mark to the resolution_multiplier, and we scroll up by one: low_res_scroll_amount = counter->remainder / counter->resolution_multiplier + (hi_res_value > 0 ? 1 : -1); input_report_rel(counter->dev, REL_WHEEL, low_res_scroll_amount); and then correct for it: counter->remainder -= low_res_scroll_amount * counter->resolution_multiplier; now we went from "half resolution multiplier positive" to "half negative". Which means that next time that the high-res event happens by even just one high-resolution tick in the other direction, we'll now generate a low-resolution scroll event in the other direction. In other words, that function results in unstable behavior. Tiny tiny movements back-and-forth in the high-res wheel events (which could be just because either the sensor is unstable, or the wheel is wiggling imperceptibly) can result in visible movement in the low-res ("regular") wheel reporting. There is no "damping" function, in other words. Noise in the high resolution reading can result in noise in the regular wheel reporting. So that threshold handling needs to be fixed, I feel. Either get rid of it entirely (you need to scroll a *full* resolution_multiplier to get a regular wheel event), or the counter->remainder needs to be *cleared* when a wheel event has been sent so that you don't get into the whole "back-and-forth" mode. Or some other damping model. I suspect there are people who have researched what the right answer is, but I guarantee that the current code is not the right answer. I suspect this also explains why I *sometimes* see that "just moving the mouse sends wheel events", and at other times don't. It needs to get close to that "half a resolution multiplier" stage to get into the bad cases, but then tiny tiny perturbations can cause unstable behavior. I can't be the only person seeing this, but I guess the Logitech mouse is right now the only one that uses the new generic HID code, and I guess not a lot of people have been *using* it. Harry? Linus