On Thu, Sep 20, 2018 at 01:16:48PM +0300, Heikki Krogerus wrote: > On Wed, Sep 19, 2018 at 10:13:26AM -0700, Dmitry Torokhov wrote: > > > > diff --git a/drivers/base/pset_property.c b/drivers/base/pset_property.c > > > > index 08ecc13080ae..63f2377aefe8 100644 > > > > --- a/drivers/base/pset_property.c > > > > +++ b/drivers/base/pset_property.c > > > > @@ -18,6 +18,11 @@ struct property_set { > > > > struct device *dev; > > > > struct fwnode_handle fwnode; > > > > const struct property_entry *properties; > > > > + > > > > + struct property_set *parent; > > > > + /* Entry in parent->children list */ > > > > + struct list_head child_node; > > > > + struct list_head children; > > > > > > Add > > > > > > const char *name; > > > > > > and you can implement also pset_get_named_child_node(). > > > > Or > > char name[]; > > > > to avoid separate allocation. > > Let's not do that, especially if you are planning on exporting this > structure. Can you please elaborate why? Not using pointer saves us 4/8 bytes + however much memory we need for bookkeeping for the extra chunk. Given that majority of pset nodes are unnamed this seems wasteful. > If the name is coming from .rodata, there is no need to > allocate anything for the name. Check kstrdup_const(). The data is most likely coming as __initconst so we do need to copy it. > > > Alternatively, we can add it later when we need it, and add > > device_add_named_child_properties(). > > > > I'll leave it up to Rafael to decide. > > Fair enough. > > > Thanks, > > -- > heikki Thanks. -- Dmitry