The nonexistent button assigned as BTN_DEAD is constantly creating false inputs, making the task of (as an example) assigning controls unnecessarily hard. Signed-off-by: Tim Schumacher <timschumi@xxxxxx> --- drivers/input/joystick/iforce/iforce-main.c | 1 - 1 file changed, 1 deletion(-) diff --git a/drivers/input/joystick/iforce/iforce-main.c b/drivers/input/joystick/iforce/iforce-main.c index 054abed0fdc1..a4ab58633136 100644 --- a/drivers/input/joystick/iforce/iforce-main.c +++ b/drivers/input/joystick/iforce/iforce-main.c @@ -388,7 +388,6 @@ int iforce_init_device(struct iforce *iforce) for (i = 0; iforce->type->btn[i] >= 0; i++) set_bit(iforce->type->btn[i], input_dev->keybit); - set_bit(BTN_DEAD, input_dev->keybit); for (i = 0; iforce->type->abs[i] >= 0; i++) { -- 2.18.0 -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html