[PATCH v2 2/3] HID: steam: add serial number information

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This device has a feature report to send and receive commands.
Use it to get the serial number and set the device's uniq value.

Signed-off-by: Rodrigo Rivas Costa <rodrigorivascosta@xxxxxxxxx>
---
 drivers/hid/hid-steam.c | 105 ++++++++++++++++++++++++++++++++++++++++++++++--
 1 file changed, 102 insertions(+), 3 deletions(-)

diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index 7b2f16b7bb49..c9d0f909c8a0 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -12,6 +12,8 @@
 #include <linux/hid.h>
 #include <linux/module.h>
 #include <linux/workqueue.h>
+#include <linux/delay.h>
+#include <linux/power_supply.h>
 #include "hid-ids.h"
 
 MODULE_LICENSE("GPL");
@@ -31,8 +33,99 @@ struct steam_device {
 	unsigned long quirks;
 	struct work_struct work_connect;
 	bool connected;
+	char serial_no[11];
 };
 
+static int steam_recv_report(struct steam_device *steam,
+		u8 *data, int size)
+{
+	struct hid_report *r;
+	u8 *buf;
+	int ret;
+
+	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
+	if (hid_report_len(r) < 64)
+		return -EINVAL;
+	buf = hid_alloc_report_buf(r, GFP_KERNEL);
+	if (!buf)
+		return -ENOMEM;
+
+	/*
+	 * The report ID is always 0, so strip the first byte from the output.
+	 * hid_report_len() is not counting the report ID, so +1 to the length
+	 * or else we get a EOVERFLOW. We are safe from a buffer overflow
+	 * because hid_alloc_report_buf() allocates +7 bytes.
+	 */
+	ret = hid_hw_raw_request(steam->hdev, 0x00,
+			buf, hid_report_len(r) + 1,
+			HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
+	if (ret > 0)
+		memcpy(data, buf + 1, min(size, ret - 1));
+	kfree(buf);
+	return ret;
+}
+
+static int steam_send_report(struct steam_device *steam,
+		u8 *cmd, int size)
+{
+	struct hid_report *r;
+	u8 *buf;
+	int retry;
+	int ret;
+
+	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
+	if (hid_report_len(r) < 64)
+		return -EINVAL;
+	buf = hid_alloc_report_buf(r, GFP_KERNEL);
+	if (!buf)
+		return -ENOMEM;
+
+	/* The report ID is always 0 */
+	memcpy(buf + 1, cmd, size);
+
+	/*
+	 * Sometimes the wireless controller fails with EPIPE
+	 * when sending a feature report.
+	 * Doing a HID_REQ_GET_REPORT and waiting for a while
+	 * seems to fix that.
+	 */
+	for (retry = 0; retry < 10; ++retry) {
+		ret = hid_hw_raw_request(steam->hdev, 0,
+				buf, size + 1,
+				HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
+		if (ret != -EPIPE)
+			break;
+		steam_recv_report(steam, NULL, 0);
+		msleep(50);
+	}
+	kfree(buf);
+	if (ret < 0)
+		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
+				ret, size, cmd);
+	return ret;
+}
+
+static int steam_get_serial(struct steam_device *steam)
+{
+	/*
+	 * Send: 0xae 0x15 0x01
+	 * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
+	 */
+	int ret;
+	u8 cmd[] = {0xae, 0x15, 0x01};
+	u8 reply[14];
+
+	ret = steam_send_report(steam, cmd, sizeof(cmd));
+	if (ret < 0)
+		return ret;
+	ret = steam_recv_report(steam, reply, sizeof(reply));
+	if (ret < 0)
+		return ret;
+	reply[13] = 0;
+	strcpy(steam->serial_no, reply + 3);
+	return 0;
+}
+
 static int steam_input_open(struct input_dev *dev)
 {
 	struct steam_device *steam = input_get_drvdata(dev);
@@ -53,7 +146,12 @@ static int steam_register(struct steam_device *steam)
 	struct input_dev *input;
 	int ret;
 
-	hid_info(hdev, "Steam Controller connected");
+	ret = steam_get_serial(steam);
+	if (ret)
+		return ret;
+
+	hid_info(hdev, "Steam Controller '%s' connected",
+			steam->serial_no);
 
 	input = input_allocate_device();
 	if (!input)
@@ -68,7 +166,7 @@ static int steam_register(struct steam_device *steam)
 		"Wireless Steam Controller" :
 		"Steam Controller";
 	input->phys = hdev->phys;
-	input->uniq = hdev->uniq;
+	input->uniq = steam->serial_no;
 	input->id.bustype = hdev->bus;
 	input->id.vendor = hdev->vendor;
 	input->id.product = hdev->product;
@@ -121,7 +219,8 @@ static int steam_register(struct steam_device *steam)
 static void steam_unregister(struct steam_device *steam)
 {
 	if (steam->input) {
-		hid_info(steam->hdev, "Steam Controller disconnected");
+		hid_info(steam->hdev, "Steam Controller '%s' disconnected",
+				steam->serial_no);
 		input_unregister_device(steam->input);
 		steam->input = NULL;
 	}
-- 
2.16.1

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