Hi Bastien,
On 25.10.2017 21:42, Bastien Nocera wrote:
Hey Marcin,
On Wed, 2017-10-25 at 13:32 +0200, Marcin Niestroj wrote:
Use touchscreen_properties structure instead of implementing all
properties by our own. It allows to reuse generic code for parsing
device-tree properties (which was implemented manually in the driver
for now). Additionally, it allows us to report events using generic
touchscreen_report_pos(), which automatically handles inverted and
swapped axes.
There was also bug in driver in touch position calculation, when axes
were configured as inverted and swapped in the same time. This is
however fixed now, by using touchscreen_report_pos() function, which
handles inversion+swapping correctly.
<snip>
@@ -579,6 +568,7 @@ static int goodix_get_gpio_config(struct goodix_ts_data *ts)
static void goodix_read_config(struct goodix_ts_data *ts)
{
u8 config[GOODIX_CONFIG_MAX_LENGTH];
+ int x_max, y_max;
int error;
error = goodix_i2c_read(ts->client, ts->chip->config_addr,
@@ -587,37 +577,34 @@ static void goodix_read_config(struct goodix_ts_data *ts)
dev_warn(&ts->client->dev,
"Error reading config (%d), using defaults\n",
error);
- ts->abs_x_max = GOODIX_MAX_WIDTH;
- ts->abs_y_max = GOODIX_MAX_HEIGHT;
- if (ts->swapped_x_y)
- swap(ts->abs_x_max, ts->abs_y_max);
+ x_max = GOODIX_MAX_WIDTH;
+ y_max = GOODIX_MAX_HEIGHT;
When do you swap those out if necessary?
Swapping axes is implemented in of_touchscreen.c. This includes swapping
during event reporting, as well as during touchscreen width and height
reporting during initialization.
ts->int_trigger_type = GOODIX_INT_TRIGGER;
ts->max_touch_num = GOODIX_MAX_CONTACTS;
- return;
+ goto input_set_params;
}occurs
- ts->abs_x_max = get_unaligned_le16(&config[RESOLUTION_LOC]);
- ts->abs_y_max = get_unaligned_le16(&config[RESOLUTION_LOC + 2]);
- if (ts->swapped_x_y)
- swap(ts->abs_x_max, ts->abs_y_max);
+ x_max = get_unaligned_le16(&config[RESOLUTION_LOC]);
+ y_max = get_unaligned_le16(&config[RESOLUTION_LOC + 2]);
ts->int_trigger_type = config[TRIGGER_LOC] & 0x03;
ts->max_touch_num = config[MAX_CONTACTS_LOC] & 0x0f;
- if (!ts->abs_x_max || !ts->abs_y_max || !ts->max_touch_num) {
+ if (!x_max || !y_max || !ts->max_touch_num) {
dev_err(&ts->client->dev,
"Invalid config, using defaults\n");
- ts->abs_x_max = GOODIX_MAX_WIDTH;
- ts->abs_y_max = GOODIX_MAX_HEIGHT;
- if (ts->swapped_x_y)
- swap(ts->abs_x_max, ts->abs_y_max);
+ x_max = GOODIX_MAX_WIDTH;
+ y_max = GOODIX_MAX_HEIGHT;
ts->max_touch_num = GOODIX_MAX_CONTACTS;
}
- if (dmi_check_system(rotated_screen)) {
- ts->inverted_x = true;
- ts->inverted_y = true;
- dev_dbg(&ts->client->dev,
- "Applying '180 degrees rotated screen' quirk\n");
- }
+input_set_params:
+ input_set_abs_params(ts->input_dev, ABS_MT_POSITION_X,
+ 0, x_max - 1, 0, 0);
+ input_set_abs_params(ts->input_dev, ABS_MT_POSITION_Y,
+ 0, y_max - 1, 0, 0);
This is x_max - 1, and y_max - 1, when the original code used x_max and
y_max. Can you mention this fix in the changelog as well, or better,
split it off in a separate fix?
You are right, I should mention this. I've searched through several
touchscreen drivers and I think this is how it should be. Am I right?
If you confirm, I will split it off in next patch version.
Should we split fixing inverted+swapped axes as well? This is fixed by
this patch right now, by reusing code in of_touchscreen.c. Below is a
patch, that fixes inversion+swapping, by not using of_touchscreen.c.
Should I add that to the patch set, so it could be backported to stable
releases?
diff --git a/drivers/input/touchscreen/goodix.c
b/drivers/input/touchscreen/goodix.c
index d9e1dc06bc23..04ca06d38ca9 100644
--- a/drivers/input/touchscreen/goodix.c
+++ b/drivers/input/touchscreen/goodix.c
@@ -246,12 +246,18 @@ static void goodix_ts_report_touch(struct
goodix_ts_data *ts, u8 *coor_data)
int input_w = get_unaligned_le16(&coor_data[5]);
/* Inversions have to happen before axis swapping */
- if (ts->inverted_x)
- input_x = ts->abs_x_max - input_x;
- if (ts->inverted_y)
- input_y = ts->abs_y_max - input_y;
- if (ts->swapped_x_y)
+ if (!ts->swapped_x_y) {
+ if (ts->inverted_x)
+ input_x = ts->abs_x_max - input_x;
+ if (ts->inverted_y)
+ input_y = ts->abs_y_max - input_y;
+ } else {
+ if (ts->inverted_x)
+ input_x = ts->abs_y_max - input_x;
+ if (ts->inverted_y)
+ input_y = ts->abs_x_max - input_y;
swap(input_x, input_y);
+ }
input_mt_slot(ts->input_dev, id);
input_mt_report_slot_state(ts->input_dev, MT_TOOL_FINGER, true);
Looks good overall, but was this tested, and if so, on which device?
Could you add a reference to the hardware used for testing in the
commit log?
I just have a custom hardware (prototype) with gt1151. Should I mention
this in commit log as well?
Cheers
--
Regards,
Marcin Niestroj
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